Well, here's my entry for the Valve contest. I finished the map
January 14th (!!), if I had had more time, I would have improved
lighting quite a bit and make some areas a bit easier to navigate (some
places require the player to jump, a bit s**te in a dm map I'll admit
:S)
1
Re: dm_threshold
Posted by Mikee on Wed Jan 19th at 8:52pm 2005
Posted by Mikee on Wed Jan 19th at 8:52pm 2005
Ummm maybe I missed something. Don't see any links to download it. I'm looking forward to seeing it though....screenshots look nice.
Re: dm_threshold
Posted by insta on Wed Jan 19th at 8:54pm 2005
There is no download link, I'm waiting until the contest has officially ended (Jan 30th)
Posted by insta on Wed Jan 19th at 8:54pm 2005
? quote:
Ummm maybe I missed something. Don't see any links to download
it. I'm looking forward to seeing it though....screenshots look
nice.
There is no download link, I'm waiting until the contest has officially ended (Jan 30th)
Re: dm_threshold
Posted by Mikee on Wed Jan 19th at 9:06pm 2005
Posted by Mikee on Wed Jan 19th at 9:06pm 2005
OK....but I don't understand why some are taking this position about releasing their maps.
The Valve rules don't prohibit your releasing it, the contest closed on Jan 15, and many mappers have already released theirs. Technically, a contest map could have been released after December 1st. The end of rule #4 is the only thing that even addresses this issue indirectly where it says:
The Valve rules don't prohibit your releasing it, the contest closed on Jan 15, and many mappers have already released theirs. Technically, a contest map could have been released after December 1st. The end of rule #4 is the only thing that even addresses this issue indirectly where it says:
? quote:
Each Contest Entry may not have been distributed prior to December 1, 2004.
Re: dm_threshold
Posted by ReNo on Wed Jan 19th at 8:46pm 2005

ReNo
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Location: Scotland
Occupation: Level Designer
Posted by ReNo on Wed Jan 19th at 8:46pm 2005
Much love for that second screenshot - it looks like a great area for some reason. Rest of the map looks plenty good as well 
ReNo
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Re: dm_threshold
Posted by Junkyard God on Wed Jan 19th at 10:21pm 2005

Junkyard God
member
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Registered: Oct 27th 2004
Location: The Nether Regions
Occupation: Stoner/mucisian/level design
Posted by Junkyard God on Wed Jan 19th at 10:21pm 2005
This looks great, superb acrchitecture, nothing that can get in the players way, yet it looks amazing
<br>
<br>good job 
Junkyard God
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Registered: Oct 27th 2004
Location: The Nether Regions
Occupation: Stoner/mucisian/level design
Re: dm_threshold
Posted by Paladin[NL] on Thu Jan 20th at 9:18am 2005

Paladin[NL]
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157 posts
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Registered: May 4th 2004
Location: Netherlands
Occupation: Student/mapper
Posted by Paladin[NL] on Thu Jan 20th at 9:18am 2005
Looks good, but I'm concerned about those buildings in first screen, they look a bit thin.
<br>I agree with Reno, second shot looks appealing for some reason. *drewl*
Paladin[NL]
member
157 posts
56 snarkmarks
Registered: May 4th 2004
Location: Netherlands

Occupation: Student/mapper
Re: dm_threshold
Posted by satchmo on Mon Apr 11th at 11:00pm 2005

satchmo
member
2077 posts
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Registered: Nov 24th 2004
Location: Los Angeles, U.S.
Occupation: pediatrician
Posted by satchmo on Mon Apr 11th at 11:00pm 2005
What happened to this map? Looks like a great one, but it's never finished?
satchmo
member
2077 posts
396 snarkmarks
Registered: Nov 24th 2004
Location: Los Angeles, U.S.

Occupation: pediatrician
Re: dm_threshold
Posted by ReNo on Thu Jun 30th at 12:54pm 2005

ReNo
member
5457 posts
933 snarkmarks
Registered: Aug 22nd 2001
Location: Scotland
Occupation: Level Designer
Posted by ReNo on Thu Jun 30th at 12:54pm 2005
Yeah, get this done so we can put it on the server
If you aren't sure if its quite complete we can throw up a beta to see how it plays.
ReNo
member
5457 posts
933 snarkmarks
Registered: Aug 22nd 2001
Location: Scotland
Occupation: Level Designer
1
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