SPLA Map
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Re: SPLA Map
Posted by Tracer Bullet on Sun Oct 19th at 6:06pm 2003


Snark Pit Liberation Army (SPLA) unite!

(reference to leps comment in the other thread)

I've started this thread to see who besides WC, Gorb, and myself are interested in a team mapping project.

If your interested post any ideas for themes, organization ect...

[addsig]




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Re: SPLA Map
Posted by Gollum on Sun Oct 19th at 6:18pm 2003


I have an idea: I think you should call yourselves the Snark Pit Liberation Army Territorials [addsig]



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Re: SPLA Map
Posted by Tracer Bullet on Sun Oct 19th at 6:28pm 2003


I'm afraid I don't understand. what has being called Territorials got to do with? [addsig]



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Re: SPLA Map
Posted by Gollum on Sun Oct 19th at 6:35pm 2003


Er, nothing. It just makes for a better acronym [addsig]



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Re: SPLA Map
Posted by Orpheus on Sun Oct 19th at 6:35pm 2003


? posted by Gollum
I have an idea: I think you should call yourselves the Snarkpit Liberation Unified Territorials

ahh hell mike, thats just TOOOOO much

[addsig]




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Re: SPLA Map
Posted by Tracer Bullet on Sun Oct 19th at 7:09pm 2003


/smacks self

I think I like Gollum's suggestion better

[addsig]




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Re: SPLA Map
Posted by Schmung on Sun Oct 19th at 7:09pm 2003


I'd be willing to contribute something to it certainly. What will the map be for though?



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Re: SPLA Map
Posted by Tracer Bullet on Sun Oct 19th at 7:10pm 2003


I was thinking just HLDM [addsig]



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Re: SPLA Map
Posted by Orpheus on Sun Oct 19th at 7:36pm 2003


? posted by Tracer Bullet
I was thinking just HLDM

I think a map with a big hole in the middle would be cool for you S.L.U.T.s

hldm is neutral and easy for all to identify with, you might consider that strongly.

idealism will interfere before the map is released, so try to remember this bit of advice.

K.I.S.S.

keep it simple s.....

[addsig]




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Re: SPLA Map
Posted by Wild Card on Sun Oct 19th at 10:04pm 2003


Hey Orph easy with the SLUTs thing.

You know Im all for the map but we dont need a name. Its just the Snarkpit map 2. Or something of such.

I'd say we stick with HLDM. Anything else would be too big at the moment.





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Re: SPLA Map
Posted by Orpheus on Sun Oct 19th at 10:19pm 2003


? posted by Wild Card

Hey Orph easy with the SLUTs thing.

You know Im all for the map but we dont need a name. Its just the Snarkpit map 2. Or something of such.

I'd say we stick with HLDM. Anything else would be too big at the moment.

oh yeah right, its ok for you to type sluts, but not me huh?

anyways, if you guys wanna be PitCrew as well, thats just fine by me, the name still applies

*mumbles*

not fair, he can type it.

[addsig]




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Re: SPLA Map
Posted by Wild Card on Sun Oct 19th at 10:33pm 2003


? posted by Orpheus
? posted by Wild Card

Hey Orph easy with the SLUTs thing.

You know Im all for the map but we dont need a name. Its just the Snarkpit map 2. Or something of such.

I'd say we stick with HLDM. Anything else would be too big at the moment.

oh yeah right, its ok for you to type sluts, but not me huh?

anyways, if you guys wanna be PitCrew as well, thats just fine by me, the name still applies

*mumbles*

not fair, he can type it.





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Re: SPLA Map
Posted by Gollum on Sun Oct 19th at 11:19pm 2003


^ That's a disturbing amount of lickage for one post. [addsig]



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Re: SPLA Map
Posted by Tracer Bullet on Mon Oct 20th at 12:36am 2003


Well, after 12 replies, there has been no discussion of what this thread was suposed to contain due to a lame joke on my part. comon people! so far it's just me and WC who are interested [addsig]



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Re: SPLA Map
Posted by Sinner_D on Mon Oct 20th at 12:39am 2003


woot, i like this idea of group mapping... id be willing to take part, however im afraid not many here think im any good... and there right

HLDM is fine with me, ive mapped mostly CS but i first started with HLDM.

LMAO @ 51|_|75

Ideas: i noticed that SP map 1 looks pretty complexe, and im not sure how detailed you guys want to go, but maybe we should take a more simpilar approach. i also think we stick with HLDM cause most if not all mappers usually start with that and then move on to there fav mod, also with the mods that limits our theme ideas. maybe if were really lucky we can do this very systematically by sectioning off the overall size of the map into equal sized portions, and then have everyone give some work on the connection point(s) this way we can all get to work right away . i say we do something space, not many space maps that ive seen... however i dont play HLDM much. well ima quit here before i write a book...lol

well let me know if you guys mind if i join in.

[addsig]




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Re: SPLA Map
Posted by Wild Card on Mon Oct 20th at 12:39am 2003


so then it shall be us only.



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Re: SPLA Map
Posted by Hornpipe2 on Mon Oct 20th at 12:41am 2003


I'll do it.

Give me a small part though, I don't want to ruin TOO much of the map.

[addsig]




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Re: SPLA Map
Posted by Wild Card on Mon Oct 20th at 12:45am 2003


the more the marier





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Re: SPLA Map
Posted by Sinner_D on Mon Oct 20th at 1:11am 2003


more on my ideas:

i think we should draw or map up a mach up outline for the map, then we can just section off rooms, or give dimensions to people with which to work in. i believe if we spend more time planning then the "MASTERS" did, we will most-likely not have as much trouble, if any with getting this done within a reasonable time. maybe we should think about a custom wad for our map, unless you guys just want to keep it basic.

from what i gather the original team is doing it one by one, passing the map around like the 51|_|7s we are...LOL joke. i say we surprize everyone and do it like a puzzle, have everyone work on there parts all at once, and within guidelines, and then piece them together at the end.

To Be Continued:

[addsig]




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Re: SPLA Map
Posted by Hornpipe2 on Mon Oct 20th at 1:58am 2003


Sinner_D has the same idea I've been thinking of for quite some time. You ever played a TFC map that was so cool, but then you walk into the enemy base and it's the EXACT SAME as your base? I like playing maps where the bases are quite different. So how about we do something like this: We make a blank RMF and put a couple blocks around where "connection points" will be, and we just make sure that there's a door wherever those are shown. That way we can all go about making our rooms and then we delegate some suck... uh, person to make sure the connections don't look too terrible.

In other words, this map will be so varied and random it will be hard to look at. But there is tons of fun in store for all!

[addsig]





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