Posted by Tracer Bullet on Thu Dec 25th at 12:29am 2003
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Posted by Sinner_D on Thu Dec 25th at 12:34am 2003
ok thats mostly my section...but WTF, someone tampered with my pipes?!?!?, they werent doing any such problem before i added my section, dont see why they would now.
well whatever the case, send me the link whenever you get the chance and ill have a look, i did have to rotate my section, i guess that coulda caused such a prob.
i will be rather busy here til a bit after the holidays, i wont even be back home until the 5th, so if you guys can wait until then that would be great. send me link whenever though, ill get it when i return.
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Posted by Wild Card on Thu Dec 25th at 2:44am 2003
Sinner_D, its ok to have most of the errors, its a great way to learn. Constructive remember.![]()
HornP, do appreciate what you've done. Could you also get some screens of any areas with high R's and lots of face splitting.
Whoever has the map, send it to me. Sinner_D, if you want I can look over your part and fix up everything. Im only gone tomorow to Montreal since its Christmas, then on the 26th Im installing my new mobo and memory then I will be working on Dark Complex2. But I would like to put in a few into SPLA.
I can have these errors fixed by the 27th. Then whoever has a fast computer can compile. (maybe me after the upgrade)
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Posted by Sinner_D on Thu Dec 25th at 2:56am 2003
well i would hate to dump the work off onto someone else, but if your willing, and really want to, i really dont mind. i wouldnt beable to work on it until the 5th of JAN anyways, if you could though, send me a copy of the map as is, so i can have a look at the errors myself when i get the chance. thnx alot WC, u da man ![]()
P.S. if you do deside to fix it, you have full editing power, do what must be done, and if the pipes are the main prob(which it seems to be) you could go ahead and delete them, that wont be too hard to recreate.
BTW, i believe moneyshot used my technic of pipe construction, so you might want to have a look there too, just to be sure. GL and happy holidays guys.
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Posted by Wild Card on Thu Dec 25th at 3:39am 2003
I luv pipes. I will look, but I was thinking to redoing them completly with proper func_walls and vertex manip if necessary.
When I get it, I'll save the original and the moded and send both to ya for judging. My goal is to fix them errors and keep the map looking like it was before. So you cant tell the difference ![]()
Besides, your not dumping off work. (Im not going to say it but...)
you cant rape the willing (dont get any ideas guys
)
I havent done much with SPLA yet so I'd like to do something.
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Posted by Tracer Bullet on Thu Dec 25th at 9:51am 2003
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Posted by Sinner_D on Thu Dec 25th at 5:48pm 2003
well, rebuilding itsnt the prob, its are you guys willing to wait for me ![]()
i like your way of thinking WC
like i and now TB both suspect, it was most likely the rotation that screwed things up. if you want to attempt to replace my pipes for meh WC, ive got a tut on SP about how to do them, if you dont already know ![]()
aight guys, ill catch yah lata...last post until Jan 5th GL WC, thnx again.
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Posted by Wild Card on Fri Dec 26th at 4:49am 2003
So then...
Whos got the map? (hint hint, send me the link via PM)![]()
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Posted by Crackerjack on Fri Dec 26th at 6:19am 2003
Posted by Wild Card on Fri Dec 26th at 5:02pm 2003
My section isnt yet ready, but send me the map first before you edit it. I have to fix up Sinner_D's section.
Then I shall send it back to ya.
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Posted by Wild Card on Wed Dec 31st at 5:50pm 2003
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Posted by Wild Card on Sun Jan 4th at 12:52am 2004
In need of collective advice.
I've fixed the rough spots there there.. and to be honest, I havent goten around to starting even planning my section. I've been working on D_C2. I just added a new section to it and its looking real spiffy IMO. It would fit SPLA as well and was thinking of integrating it (makes a great centerpiece and adds connectivity as well as a vertical aspect)
PitCrew 2! Cast your vote. Shall I use it or not cause it will be the same piece as will appear in D_C2.
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Posted by Dr Brasso on Sun Jan 4th at 1:26am 2004
personally, i dont care much for repeatative use of map parts.....but i have done it to a small extent, so i say..."if it feels good to ya , do it..." time constraints, hardware issues, etc etc etc all contribute to the amount of time you can/want to put into it, its understood....
do the best you can.....woot!
Doc Brass...
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Posted by Tracer Bullet on Sun Jan 4th at 2:14am 2004
.
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Posted by Dr Brasso on Sun Jan 4th at 2:20am 2004
...TB, dont know whether to thank you or slap ya....
Doc Brass...
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Posted by Tracer Bullet on Sun Jan 4th at 2:34am 2004
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Posted by Gollum on Sun Jan 4th at 9:38am 2004
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Posted by KoRnFlakes on Sun Jan 4th at 11:16am 2004
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Posted by Gollum on Sun Jan 4th at 11:47am 2004
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