SPLA Map
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Re: SPLA Map
Posted by Wild Card on Thu Jan 8th at 6:55pm 2004


CJ I'll upload the map and PM you the link on Friday, cause tonight I have to go to ground school right after school. [addsig]



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Re: SPLA Map
Posted by Dr Brasso on Thu Jan 8th at 7:59pm 2004


ground school??...what is that....a directional class??

Doc B...

[addsig]




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Re: SPLA Map
Posted by Wild Card on Thu Jan 8th at 9:12pm 2004


pilot school actualy [addsig]



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Re: SPLA Map
Posted by Dr Brasso on Thu Jan 8th at 10:50pm 2004


ahhhhh.....excellent.... do you skydive at all WC?

Doc B....

[addsig]




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Re: SPLA Map
Posted by Wild Card on Fri Jan 9th at 2:46am 2004


... not yet! [addsig]



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Re: SPLA Map
Posted by Dr Brasso on Fri Jan 9th at 3:32am 2004


ROFLMAO!!!! touche'''''''''''

Doc B...

[addsig]




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Re: SPLA Map
Posted by Sinner_D on Fri Jan 9th at 4:40am 2004


wait, so your pilots trainning is called "ground school" ???

why does that not make sense?

LOL

[addsig]




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Re: SPLA Map
Posted by Cassius on Fri Jan 9th at 7:03am 2004


Well the school isn't in the air, so I guess it makes sense. [addsig]



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Re: SPLA Map
Posted by Wild Card on Fri Jan 9th at 1:09pm 2004


Cass gets the point on that one. And the reference book we use is "From The Ground Up" [addsig]



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Re: SPLA Map
Posted by Crackerjack on Sat Jan 10th at 2:16am 2004


oh thats cute....

WC hows it commin along?

[addsig]




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Re: SPLA Map
Posted by Wild Card on Sat Jan 10th at 2:23am 2004


Sorry, havent goten time to tonight, you'll get it tomorow... Promiss. [addsig]



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Re: SPLA Map
Posted by Dr Brasso on Sat Jan 10th at 2:44am 2004


so what exactly is the status of the map man?.....have you found and fixed the probs, gotten your section done, or what....? any probs need to be addressed since last stop?....just curious...

Doc Brass...





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Re: SPLA Map
Posted by Wild Card on Sat Jan 10th at 2:46am 2004


I've redone Sinner_D's pipes as well as taken care of MoneyShot's lava. I have yet to insert my little part pending retexturing. But I will insert my part tomorow and send it off to CJ. [addsig]



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Re: SPLA Map
Posted by Wild Card on Sat Jan 10th at 4:52am 2004


Alrighty, PM'ed CJ the map. Sinner_D's pipes etc are fixed up. MS's hook that was giving the error has been redone also. I didnt put my part in though cause I have yet to retexture it. [addsig]



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Re: SPLA Map
Posted by Dr Brasso on Sat Jan 10th at 6:08am 2004


i dont remember off the top of my head; a little help please...how many sections out of 10 are in now?...not counting mine, or WC....im doing the basement, hes doing the mid and connecting......i was just thinking its starting to maybe take a bit of form, and maybe we are getting a better idea of whos gonna do what styles etc , and how...maybe time to open this topic back up after CJ gets his thing done (i thought yer section was in already...Hmm...) and figure a few things out...like...basic form, continuity of texturing, structure etc...basic things like skys, things we'll all have to have in common.....what say ye all involved?....im sure ill think of a few more things....

Doc Brass...

[addsig]




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Re: SPLA Map
Posted by Wild Card on Sat Jan 10th at 1:52pm 2004


So far, we have MS's, Sinner_D's and Hornpipe2's section. Doc B's is being rebuild as our basement and as soon as I am done retexturing, my part will be ready for insertion. Tracer Bullet is supposed to have something as well as Schmung.

As for a sky, I'd prefer something custom, perhaps a nightime sky or somthing. (cause I luv the dark)

[addsig]




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Re: SPLA Map
Posted by Sinner_D on Sun Jan 11th at 11:18pm 2004


next chance you get WC, or whoever has the map, send me the most resent version...i wanna see how things are comin along. [addsig]



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Re: SPLA Map
Posted by Wild Card on Sun Jan 11th at 11:45pm 2004


CJ has the map now. BTW: I redid most of your pipes, I left the default texture of crete3_wall01 so you'll have to retexture. [addsig]



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Re: SPLA Map
Posted by Crackerjack on Sun Jan 11th at 11:47pm 2004


Well i decided to add a fun part to my map.. a place where I will put the RPG so ill have some pics up sooner or later. [addsig]



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Re: SPLA Map
Posted by Hornpipe2 on Mon Jan 12th at 2:54am 2004


Was it the hook or the legoman causing the errors? I figured "legoman" since he looked to suffer from the same rotational problems that killed the pipes in Sinner_D's section.

[addsig]





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