HLDM's datacore: <a href="http://bs-army.com/members/ding/maps/honey/datacore0009.jpg" target="_blank">http://bs-army.com/members/ding/maps/honey/datacore0009.jpg</a>
Re: honey
Posted by Myrk- on Sun Jan 23rd at 1:18am 2005

Myrk-
member
2299 posts
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Registered: Feb 12th 2002
Location: Plymouth, UK
Occupation: CAD & Graphics Technician
Posted by Myrk- on Sun Jan 23rd at 1:18am 2005
This is the lab room without the lab props, taken from the alpha... or at least you've done a remake of it... but you can't fool me!
Myrk-
member
2299 posts
385 snarkmarks
Registered: Feb 12th 2002
Location: Plymouth, UK

Occupation: CAD & Graphics Technician
Re: honey
Posted by ding on Sun Jan 23rd at 10:08am 2005
Posted by ding on Sun Jan 23rd at 10:08am 2005
Well this room is based on these two screenshots:
<br>My idea: Using the basic architecture of this room: <a href="http://bs-army.com/members/ding/maps/honey/datacore0009.jpg" target="_blank">http://bs-army.com/members/ding/maps/honey/datacore0009.jpg</a>
<br>and then using the style of this one:
<br><a href="http://bs-army.com/members/ding/maps/honey/d1_trainstation_050005.jpg" target="_blank">http://bs-army.com/members/ding/maps/honey/d1_trainstation_050005.jpg</a>
<br>
<br>(I have never seen an alpha of HL2 tbh
)
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