Re: dm_deadstreet
Posted by Myrk- on Sun Feb 13th at 9:41pm 2005
Did you apply the different sky textures to your skybox? You're meant to just use tools/skybox texture silly.
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Myrk-
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Re: dm_deadstreet
Posted by Sp3ctre on Mon Feb 14th at 12:46pm 2005
it's not possible to apply textures to skybox brushes.... i meant
simply the map uses different textures as skybox cubic maps, different
from the in-game ones

Sp3ctre
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Re: dm_deadstreet
Posted by Sp3ctre on Tue Feb 15th at 6:09pm 2005
Ahem...
*cough cough*
Any other critques?

Sp3ctre
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Re: dm_deadstreet
Posted by Dark|Killer on Wed Feb 16th at 3:04pm 2005
Not a bad map, Second Picture the middle of the area is empty, think of something GOOD to add, and the last picture, the lights seem weird, i never knew that light posts where blue, change it to more white than blue (brighter), and the yello, make it brighter...other stuff are ok, keep us informed of newer updates.
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Dark|Killer
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