Re: cs_elevator
Posted by mudbeed on Mon Mar 7th at 3:21pm 2005
I hope people like my map. It has a great layout and I do realize the environment needs more decorations, but the layout is basically finished. I would really appreciate feedback.
mudbeed
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Re: cs_elevator
Posted by DrGlass on Mon Mar 7th at 5:15pm 2005
from the screen shots it looks like you need to add more details.
Take the thrid picture for instance. The cubical walls are way to
thick and the whole area is far to blocky. This lack of detail is
enflamed by the computer models, which are very detailed.
you need ti jazz up places like where the floor meets the
ceiling/floor. Add trim, collums, and other things that will
break up the dull flat layout.
with a little work this looks like it could be very nice. I'll try and download it in a few days.
[addsig]

DrGlass
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Re: cs_elevator
Posted by satchmo on Tue Mar 1st at 2:14am 2005
Hmm, I think the architecture could be less blocky, and the textures could use some spicing up too. Add more curves and diagonals to the architectural elements. Perhaps some windows or glass would help too.
<br>
<br>The partitions for the cubicle appear to be very thick. Make them thinner, and perhaps change their texture as well.
<br>
<br>The concept and the layout sound interesting, so with some additional work it can be a great map.

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Re: cs_elevator
Posted by mudbeed on Tue Mar 1st at 3:51am 2005
Yeah I agree about the blockiness. It is too blocky and I'm working on it. The inside is pretty much done, but the outside needs lots of detail and little things here and there. There definately be windows but I don't plan of them affecting glameplay so they will be strictly for looks. Also the outside walls will be somewhat like Italy's with doors that look like you can open, but can't. That will improve the blandness of the current release of that map alot!
<br>
<br>Thanks for your input and play it a little more when you have a chance. I think it has one of the best layouts of a user created map I have ever played. I say this as a CS:S fan. Peace.
mudbeed
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Re: cs_elevator
Posted by mudbeed on Wed Jul 6th at 9:06am 2005
Ok Guys,
<br>It is now a 100% Finished map. Enjoy!!!!
mudbeed
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Re: cs_elevator
Posted by Orpheus on Sun Jul 10th at 11:58pm 2005
<a href="http://www.snarkpit.net/forums.php?forum=1&topic=5404#post91997" target="_blank">http://www.snarkpit.net/forums.php?forum=1&topic=5404#post91997</a>

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