My original idea was to create the victorian-canal-with-old-brick-warehouses look (does that make sense?
1
Re: dm_cigaro
Posted by SpiKeRs on Wed Mar 2nd at 3:39pm 2005
Posted by SpiKeRs on Wed Mar 2nd at 3:39pm 2005
Ok, this is my first real attempt at a HL2 map after about 3 other
ideas ended up turning into a mess. It probably doesn't look especially
original but but I hope to try and get some interesting stuff going on
with it. Essentially 1 side has the rail track, the other side has the
warehouses and stuff and the 2 sides are split by an old canal.
My original idea was to create the victorian-canal-with-old-brick-warehouses look (does that make sense?
) though thats sorta gone astray a bit at the moment 
My original idea was to create the victorian-canal-with-old-brick-warehouses look (does that make sense?
Re: dm_cigaro
Posted by SpiKeRs on Fri Mar 4th at 10:45am 2005
Posted by SpiKeRs on Fri Mar 4th at 10:45am 2005
Added 2 new pics including 1 showing the canal in the middle
Re: dm_cigaro
Posted by Orpheus on Fri Mar 4th at 11:33am 2005

Orpheus
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Location: Long Oklahoma - USA
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Posted by Orpheus on Fri Mar 4th at 11:33am 2005
Orpheus
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Location: Long Oklahoma - USA

Occupation: Long Haul Trucking
Re: dm_cigaro
Posted by Dan on Fri Mar 4th at 1:20pm 2005
Posted by Dan on Fri Mar 4th at 1:20pm 2005
Looks good. But i don't like the houses. Maybye you should add more details. WHo knows.
Re: dm_cigaro
Posted by ReNo on Fri Mar 4th at 3:29pm 2005

ReNo
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Location: Scotland
Occupation: Level Designer
Posted by ReNo on Fri Mar 4th at 3:29pm 2005
The overall scene looks pretty decent, but paying attention to small
parts makes them look a little simplistic and dull. You have used the
gravel texture shown prominently in the second shot a little much I
reckon, and not only that but the texture isn't even a very nice one
Lighting could certainly use work, really isn't "doing it" for the map
if you ask me. Really though, the map has potential. It just looks a
bit too generic for my liking; nothing really sets it apart from the
many other city/station maps.
[addsig]
Lighting could certainly use work, really isn't "doing it" for the map
if you ask me. Really though, the map has potential. It just looks a
bit too generic for my liking; nothing really sets it apart from the
many other city/station maps.[addsig]
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Re: dm_cigaro
Posted by RabidMonkey777 on Sat Mar 5th at 5:59am 2005

RabidMonkey777
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Location: Denver, Colorado, USA
Posted by RabidMonkey777 on Sat Mar 5th at 5:59am 2005
I agree with ReNo, for teh most part. You definitely need to spice up the lighting a bit to make it really unique.
Use a different fence prop, as well - Your exteriorfencea model has wheels for teh exteriorfenceb model which is a gate, and it looks strange just used as a regular fence.
Use a different fence prop, as well - Your exteriorfencea model has wheels for teh exteriorfenceb model which is a gate, and it looks strange just used as a regular fence.
RabidMonkey777
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Location: Denver, Colorado, USA

Re: dm_cigaro
Posted by Hugh on Sat Mar 5th at 8:31am 2005

Hugh
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Location: Amerika
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Posted by Hugh on Sat Mar 5th at 8:31am 2005
Is this map named after the band of the same name? 'cause then I wouldn't be the only one naming maps after bands and I'd have to cry, or something.
And yes... looks decent but uncompelling.
[addsig]Hugh
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Re: dm_cigaro
Posted by SpiKeRs on Sat Mar 5th at 6:16pm 2005
Posted by SpiKeRs on Sat Mar 5th at 6:16pm 2005
Ahah yeah, its named after the band, though its probs only a temp name till i come up with something more fitting.
Thx for feedback, i agree its very unoriginal. As i said i wanted to get the old canal and factories look going on but its ended up lookin at little too modern so far.
Thx for feedback, i agree its very unoriginal. As i said i wanted to get the old canal and factories look going on but its ended up lookin at little too modern so far.
Re: dm_cigaro
Posted by SpiKeRs on Thu Apr 7th at 12:03pm 2005
Posted by SpiKeRs on Thu Apr 7th at 12:03pm 2005
Finished beta 1 of the map, with some new pics so please give it a runaround and let me know your thoughts
" SRC="images/smiles/icon_smile.gif">
Re: dm_cigaro
Posted by SpiKeRs on Tue May 3rd at 5:22pm 2005
Posted by SpiKeRs on Tue May 3rd at 5:22pm 2005
Put up a new pic (pic 2) just as a quick update to show am actually
still working on this (alongside cs_bulletheory which is taking up most
of my time). Completely redoing the factory section of the map using
some of new stuff learnt from working on that css map.
Re: dm_cigaro
Posted by DrGlass on Mon May 9th at 10:30am 2005

DrGlass
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Posted by DrGlass on Mon May 9th at 10:30am 2005
I ran through your beta 1 map, I must say it looks quite nice. You did a goog job with the lighting.
It was very empty though. There were too many dead ends as well, it seems like you have a good start but much more is needed.
[addsig]
It was very empty though. There were too many dead ends as well, it seems like you have a good start but much more is needed.
[addsig]
DrGlass
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Registered: Dec 12th 2004
Location: USA
Occupation: 2D/3D digital artist
Re: dm_cigaro
Posted by SpiKeRs on Wed Jun 8th at 12:42pm 2005
Posted by SpiKeRs on Wed Jun 8th at 12:42pm 2005
Ok, i must have spent ages on this map and its theme in one form or
another (scrapping it, restarting it, redesigning it etc etc). Finally
put my foot down and gonna stick with what I got
" SRC="images/smiles/icon_smile.gif">
Anyways firstly the name has changed. Also the entire side with the factories has been changed completely so it looks nicer and should play better
" SRC="images/smiles/icon_biggrin.gif"> All the pictures are new ones from this beta.
Check it out here:
http://www.snarkpit.net/maps.php?map=1825
http://www.mallosworld.co.uk/dmmap/
Anyways firstly the name has changed. Also the entire side with the factories has been changed completely so it looks nicer and should play better
Check it out here:
http://www.snarkpit.net/maps.php?map=1825
http://www.mallosworld.co.uk/dmmap/
Re: dm_cigaro
Posted by SpiKeRs on Mon Jun 20th at 7:06pm 2005
Posted by SpiKeRs on Mon Jun 20th at 7:06pm 2005
Its finished
" SRC="images/smiles/icon_smile.gif"> Check it out on the profile page:
http://www.snarkpit.net/maps.php?map=1825
http://www.snarkpit.net/maps.php?map=1825
Re: dm_cigaro
Posted by Natus on Mon Jun 20th at 7:51pm 2005
Posted by Natus on Mon Jun 20th at 7:51pm 2005
I like it, but i think you overdid the train sound.
<br>first i was like "wow a train sound cool" but after five minutes listening to it, i felt a little crazy.
<br>
<br>the canal would be cooler if you added some grid in the end, instead of just a wall.
<br>
<br>but apart from that i like it 
1
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