This is my first custom map ever. It works okay with bots, but I havn't
got a chance to play it with people. I think it's a good small map.
Tell me what you think!!
1
Re: dm_dump_beta
Posted by DrGlass on Sat Mar 5th at 8:52pm 2005

DrGlass
member
1825 posts
293 snarkmarks
Registered: Dec 12th 2004
Location: USA
Occupation: 2D/3D digital artist
Posted by DrGlass on Sat Mar 5th at 8:52pm 2005
for what it is, its dosn't look too bad. The problem is that it
is just a box with some walls and models tossed in. When
you make a map like this you have to try and draw the player into the
situation. Take the new de_train, there are so many things that
make me feel like I am in a real place that is only a smal part of a
huge enviroment.
The best way to do this is with a sky box. here is a tutorial
Also, use google serch and try to find some pictures of a simular place. Add details and dont rely only on props to make your map look good.
[addsig]
The best way to do this is with a sky box. here is a tutorial
Also, use google serch and try to find some pictures of a simular place. Add details and dont rely only on props to make your map look good.
[addsig]
DrGlass
member
1825 posts
293 snarkmarks
Registered: Dec 12th 2004
Location: USA
Occupation: 2D/3D digital artist
Re: dm_dump_beta
Posted by habboi on Sat Mar 5th at 10:45pm 2005
Posted by habboi on Sat Mar 5th at 10:45pm 2005
Not bad for your first attempt but Dr glass has a point plus I see that 70% of the map is models!
Try making some architecture using brush based work and it will suffice!
[addsig]1
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