de_noodle
Post Reply
Quote
Re: de_noodle
Posted by kin242 on Thu Mar 10th at 10:48am 2005


Hello All I'm new to Snarkpit but have been helped a huge amount by the tutorials on this site.

I've had a few playtesters helping me on the map and it seems to play well... I was just hoping I could get some mappers opinions.

It's my very first attempt so please don't be too harsh- although I very much welcome constructive criticism!

The zip just goes straight in the cstrike folder. Includes a NAV file for bots....


thanks for your time


Kin242 (aka Happynoodleboy)




Quote
Re: de_noodle
Posted by Natus on Thu Mar 10th at 10:49am 2005


OMFG THAT NAME IS SO ROX0R

it looks nice, i dont play css so much, but from the overwiev it looks like it has a good conectivity and could be fun, good work
[addsig]




Quote
Re: de_noodle
Posted by kin242 on Fri Mar 11th at 10:21am 2005


Just corrected a few texture mistakes and uploaded. Its pretty much final now!




Quote
Re: de_noodle
Posted by brett5010 on Fri Mar 11th at 10:48am 2005


Nice work you've got there mate. I LOVEEEEEEEEEEEEEEEEE those stairs

However I can't help but noticing the indent showing the bottum of the skybox in the third pic. At the bottum left of the stairs...or is that water?


-Very good use of textures and nicely designed architecture, well done.




Quote
Re: de_noodle
Posted by kin242 on Fri Mar 11th at 11:30am 2005


Well spotted. I had a couple of leaks when I took the screenies... all this has now been corrected.

Thank you very much for the feedback though!

The stairs work really well in-game. Make for some intense firefights and when you chuck a nade in...
[addsig]




Quote
Re: de_noodle
Posted by Push6 on Fri Mar 11th at 1:02pm 2005


The grass looks very flat, have you thought about using dispacement surfaces instead?

Apart from that though, it looks very good.
[addsig]




Quote
Re: de_noodle
Posted by kin242 on Fri Mar 11th at 1:05pm 2005


I made some of the grass areas displacement surfaces but whenever I tried to do the central one it wouldnt seam the edges so I ended up leaving it as is.
[addsig]




Quote
Re: de_noodle
Posted by Blue on Sat Mar 12th at 1:51am 2005


I like it, From the screenies. I like that curvy thing, How did you get the arches to curve/smooth like that?



Quote
Re: de_noodle
Posted by kin242 on Sun Mar 20th at 8:17am 2005


Trial and error I'm afraid... basically using basic arches and combining them... took a lot of work and tweaking to get it to compile well.



Quote
Re: de_noodle
Posted by G4MER on Sat May 21st at 3:51am 2005


This map sucks. I just got done playing this map on a server, and it has some good ideas, but the map as a whole sucks. The frame rates are bad, the map lags, the textures are all messed up, there is a miss match of areas, and no flow or feeling of cohesive idea.. its chaos. The game play on it is just bad. I hate to beat down a mapper like this considering im a new mapper as well. But I hate this map. its plain awful.




Post Reply