Re: de_raincheck
Posted by Cassius on Fri Mar 11th at 4:41am 2005
The thin spotlights are an interesting and certainly original visual, but are most likely unrealistic.

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Re: de_raincheck
Posted by RabidMonkey777 on Mon Mar 14th at 2:40pm 2005
I've just released RC2 to the public. Additions include some major overhaul to the visblocking, resulting in a faster map. If you want bot location names, wait until tonight, as I have not assembled them yet. The bot mesh is included, as well as all other content necessary.
Enjoy.

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Re: de_raincheck
Posted by Myrk- on Mon Mar 14th at 10:13pm 2005
Just as I was thinking my boy...
[addsig]

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Re: de_raincheck
Posted by DrGlass on Tue Mar 15th at 8:14am 2005
all good, I didn't think to fire it up with bots but I may go back and try it out.
I think the only big problem (for me) are the player clips.
[addsig]

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Re: de_raincheck
Posted by LilTortillaBoy on Thu Mar 17th at 10:55pm 2005
Very pretty map, only problem I had is the new models you put in just
appear as the error thing. I love the thin spotlight effect even though
it is very unrealistic. Framerates for me were horrible though,
especially in the train yard, I dont think the rain helped much either.
Played it a few times with 6 bots and it was pretty fun, only thing
that killed it for me is the framerates and I have a decent computer.
1.2GHz, 512 mb ram and Nvidia GeForce FX 5200. I havent played alot of
cs source so maybe I just have my settings to high.

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Re: de_raincheck
Posted by RabidMonkey777 on Fri Mar 18th at 5:18pm 2005
'beams are fixed - shortened and widened.
I'm tweaking the outer area - I'm considering transforming it or part of it into an indoor-sy area so it's a bit brighter as well, not to mention it'll save me some FPS too. I'll get it done by April 1st since the compos end then ;<

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Re: de_raincheck
Posted by RabidMonkey777 on Fri Apr 8th at 3:05am 2005
Final's been out for a bit, but the map hasn't been updated here since the downtime and all. It is now ;D

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Re: de_raincheck
Posted by parakeet on Thu Feb 24th at 11:49pm 2005
Lol i had the same idea in an oriental map that im working on... only it looks like half as nice = p. I especially liked the first pic ;D nj and i hope i see this in a server sometime soon. T_T its so much better than mine. Very good dynamic lighting, it fits the rain.

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Re: de_raincheck
Posted by mike-o on Fri Feb 25th at 2:26am 2005
Those are some skinny light beams.
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