I doubt your house is as big as you depict it!
Re: dm_zakks_house
Posted by Myrk- on Sat May 14th at 11:18am 2005

Myrk-
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Location: Plymouth, UK
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Posted by Myrk- on Sat May 14th at 11:18am 2005
Myrk-
member
2299 posts
385 snarkmarks
Registered: Feb 12th 2002
Location: Plymouth, UK

Occupation: CAD & Graphics Technician
Re: dm_zakks_house
Posted by midkay on Sat May 14th at 9:29pm 2005
Posted by midkay on Sat May 14th at 9:29pm 2005
Haha, it's actually quite a small map.. but yes, all the rooms are a bit larger (some more than others)... otherwise it'd be a strictly 2player map. 
Re: dm_zakks_house
Posted by rs6 on Sat May 14th at 10:38pm 2005

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Posted by rs6 on Sat May 14th at 10:38pm 2005
Why is everyting so wide open?
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Re: dm_zakks_house
Posted by midkay on Mon May 16th at 1:10am 2005
Posted by midkay on Mon May 16th at 1:10am 2005
It probably looks bigger than it is, in those screenshots, maybe because the weapon isn't visible... the map is FAR from wide open.
You'll have trouble fitting more than about four players, I'd say. I may expand it a little more... still considering the best way to add a bit of space to the map. (IE adding another floor)
Re: dm_zakks_house
Posted by Windows 98 on Mon May 16th at 1:24am 2005

Windows 98
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Posted by Windows 98 on Mon May 16th at 1:24am 2005
You have a very big house, with no doors...
<br>
<br>Not only that, WHY DID YOU SUBMIT THIS MAP AS A "TINY" MAP!?
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Re: dm_zakks_house
Posted by midkay on Mon May 16th at 1:34am 2005
Posted by midkay on Mon May 16th at 1:34am 2005
Tiny? Ok, wait a few days until I post the beta. It's TINY. Like.. TINY.
<br>
<br>As for doors.. yeah, I left them out.. though I'm thinking about adding them. I just want to make sure that if I add them they don't get in the way.
Re: dm_zakks_house
Posted by midkay on Tue May 31st at 3:22am 2005
Posted by midkay on Tue May 31st at 3:22am 2005
All done!
Any comments?
<br>Screens updated.
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