cs_quickfirealtbeta
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Re: cs_quickfirealtbeta
Posted by neflight on Wed Jun 1st at 6:20pm 2005


I uploaded my first map yesterday for public testing/ playing. Please, tell me what you think and be as critical as you like. Also note my file host has a measely 10 meg a day transfer limit, but my 24 hour period (should) reset daily around 9:30PM central. Thanks agin for your time!




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Re: cs_quickfirealtbeta
Posted by ReNo on Wed Jun 1st at 6:23pm 2005


I can't download it - its asking for a username and password <img src=" SRC="images/smiles/sad.gif">






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Re: cs_quickfirealtbeta
Posted by Myrk- on Wed Jun 1st at 9:44pm 2005


Always give times in GMT please, everyone can work from GMT. I don't have a clue what central is- about 6 hours behind?


-[Better to be Honest than Kind]-



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Re: cs_quickfirealtbeta
Posted by neflight on Wed Jun 1st at 9:51pm 2005


Sorry, guys. First time doing this sort of thing. Lemme see about the file problems... And yes, I believe US central is about GMT -6 hours.

//edit: Okay I think the link works now without anyone having to log on. Try it.




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Re: cs_quickfirealtbeta
Posted by Myrk- on Wed Jun 1st at 11:25pm 2005


Looks a bit too much like a classic prefab warehouse to me... Theres no point in ever really releasing a first map to be honest. I made about 20 maps before I released one!


-[Better to be Honest than Kind]-



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Re: cs_quickfirealtbeta
Posted by neflight on Thu Jun 2nd at 12:55am 2005


Great. 'Classic' is the feel I was going for. Simple but effective. I will be updating soon with _much_ improved bot support- just got finished playing with them and its a blast when they know what they're doing. I'm also going to change the cubemaps around a bit. Thanks for the feedback so far!

edit// New version is up. This one comes with the .nav I made and a few other changes.




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Re: cs_quickfirealtbeta
Posted by Myrk- on Thu Jun 2nd at 9:44am 2005


I'd make it more like nuke than a crate warehouse...


-[Better to be Honest than Kind]-



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Re: cs_quickfirealtbeta
Posted by neflight on Thu Jun 2nd at 8:58pm 2005


I personally wasn't too fond of nuke. I can see it's merits but it just didn't fit my style of 'fun'. I like large runs of land to snipe, chokepoints for mid-range, and an indoors that facilitates QCB... all in one map. That's what all the most played maps have: structure yet variety. I'm hoping my map has those traits, too.

//edit: New version is up and out! v55 is smokin' even more! check the readme for details <img src=" SRC="images/smiles/icon_smile.gif">





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