dm_beatle_juice
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Re: dm_beatle_juice
Posted by Quaver on Wed Jun 8th at 6:45pm 2005


This is my entry for the 2005 competition, theres not alot to say about it yet as im testing how things will come out in hl2, shown in the screenshot and ive made the thread so people dont comment on the maps page yet.
If i complete this it will be my first map released and as there is a real reason for me making, the competition, i should be pushed to finish it.




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Re: dm_beatle_juice
Posted by Andrei on Wed Jun 8th at 9:19pm 2005


Interesting concept. I was wondering whether someone was intending to go for the distortion theme or not.




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Re: dm_beatle_juice
Posted by G.Ballblue on Thu Jun 9th at 3:30am 2005


Can we all say, "Sven-Coop's Wrongworld1" ? :P


Breaking the laws of mapping since 2003 and doing a damn fine job at it



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Re: dm_beatle_juice
Posted by Quaver on Thu Jun 9th at 6:43am 2005


I remembered seeing a map with these things in before but couldnt remember where. These pictures are just test of how hl2 handles these things through displacement but so far its not very good the light on the displacements appears larger than the light on the normal world brushes.

Any way the finished map will be based around the house in the film beatle juice, not sure if any ones seen it and it will have the wall in the attic that goes to the place where all the dead people are.




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Re: dm_beatle_juice
Posted by Forceflow on Thu Jun 9th at 11:05am 2005


Cool effects, mate.



:: Forceflow.be :: Nuclear Dawn developer



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Re: dm_beatle_juice
Posted by Andrei on Thu Jun 9th at 2:35pm 2005


? quote:
Can we all say, "Sven-Coop's Wrongworld1" ?


I'm talking about the maps that will enter the contest.




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Re: dm_beatle_juice
Posted by G.Ballblue on Thu Jun 9th at 4:32pm 2005


? quoting Andrei

? quote:
Can we all say, "Sven-Coop's Wrongworld1" ?



I'm talking about the maps that will enter the contest.

I was refering to his screenshots, which look like something out of Wrongworld1

Nonetheless, interesting map idea :] I suppose this map takes on the more sick and demeneted part of the contest... hmmm...




Breaking the laws of mapping since 2003 and doing a damn fine job at it



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Re: dm_beatle_juice
Posted by Myrk- on Fri Jun 10th at 2:45am 2005


You better have sandworms... can't name it beetlejuice and not have a random door that leads to sandworms!


-[Better to be Honest than Kind]-



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Re: dm_beatle_juice
Posted by Crono on Fri Jun 10th at 3:19am 2005


? quote:
You better have sandworms... can't name it beetlejuice and not have a random door that leads to sandworms!


and a teleporter that leads to a model of the town!
Too bad you can't resize things on the fly.

(and the door wasn't random, it was any physical door leading out of the house. Not entirely sure how you'd pull it off, teleporters I'd imagine)



Blame it on Microsoft, God does.



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Re: dm_beatle_juice
Posted by Quaver on Fri Jun 10th at 10:03am 2005


ow yeah, forgot about the sandworm, thatnks for idea. As for the model town i cant remember exactly what they did, wasnt it they said beatle juice 3 times over the model table and got teleported into the town? Wouldnt it be cool if their was an oppersite of the 3d sky so i could have the model table in the attic and see the people on it moveing around.

[edit] Can any one remember what the worm looked like coz this is all i got on a search, looks like someone made it in paint! :

thumbnail




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Re: dm_beatle_juice
Posted by smidsy on Fri Jun 10th at 10:19am 2005


it was basically like that long black and white stripes big teeth...made alot of noise..





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