Unrealism, hard to define.
My entry for this year is going to end up unrealistic (*cough* hopefully). The setting features needles of rock and floating isle's of stone. Hope from isle to needle, from needle to isle in order to score them frags and get your hands on some better hardware. Very open gameplay, death is just one step away, meaning a long fall towards infinity.
Good luck to all those who enter the competition this year.




