this is really looking awesome.
and yes, using CS:S stuff in anything other than CS:S is illegal, it's in the EULA.
Re: dm_babble
Posted by Pureferret on Wed Aug 3rd at 2:25pm 2005
Posted by Pureferret on Wed Aug 3rd at 2:25pm 2005
Wow this map looks cool, especially the cartoony look!
Re: dm_babble
Posted by Crackerjack on Mon Aug 15th at 11:06pm 2005
Posted by Crackerjack on Mon Aug 15th at 11:06pm 2005
I would like to those hanging sheets as models rather than textures.. It would look real nice.
Re: dm_babble
Posted by G.Ballblue on Mon Aug 15th at 11:23pm 2005
That's illeagal? Gah, what happen to valve's sense of allowing people to do what they want
I know stuff about HL1 moddeling, but HL2 stuff still escapes me. I assume that maybe you can still decompile and HL2 model and "edit" it just enough so nobody can say that it's from CS:S.. ?

G.Ballblue
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Posted by G.Ballblue on Mon Aug 15th at 11:23pm 2005
? quote:
I thought it was illegal to redistribute CS:S assets?
That's illeagal? Gah, what happen to valve's sense of allowing people to do what they want
I know stuff about HL1 moddeling, but HL2 stuff still escapes me. I assume that maybe you can still decompile and HL2 model and "edit" it just enough so nobody can say that it's from CS:S.. ?
G.Ballblue
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Breaking the laws of mapping since 2003 and doing a damn fine job at it
Re: dm_babble
Posted by Myrk- on Wed Aug 17th at 8:01pm 2005

Myrk-
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Posted by Myrk- on Wed Aug 17th at 8:01pm 2005
That Eula is a load of s**t- valve messed up with thier whole bronze silver and gold editions... big time, but yet all versions come with CS:S don't they?!
Myrk-
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-[Better to be Honest than Kind]-
Re: dm_babble
Posted by Andrei on Mon May 30th at 9:53pm 2005
Posted by Andrei on Mon May 30th at 9:53pm 2005
Nice concept, im looking forward to some more screens .
Re: dm_babble
Posted by Hugh on Mon May 30th at 11:01pm 2005

Hugh
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Posted by Hugh on Mon May 30th at 11:01pm 2005
Looks a little strange but that's the idea, eh? And I love the cel-shaded thanks to XIII so now you just need to add a temple to me somewhere in it, that'd be pretty unreal.
Hugh
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Re: dm_babble
Posted by mrod on Tue May 31st at 1:33pm 2005
Posted by mrod on Tue May 31st at 1:33pm 2005
I hate how Jet Grind Radio never gets any credit for being the first cel-shaded game...
Re: dm_babble
Posted by Campaignjunkie on Tue May 31st at 9:12pm 2005

Campaignjunkie
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Posted by Campaignjunkie on Tue May 31st at 9:12pm 2005
I love Jet Grind Radio, in fact I still play it time to time. XIII is really a pitiful excuse for cel-shading though - those French can't do anything right!
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