Hello,
I have been playing allot of MoonQuake's
de_thematrix and was inspired by his office scene to make this
map. It is a three story breakable office
building.
An interesting technical features of this map is cascading breakables.
Shoot a window and it breaks, break the wall that supports the window
and they both break. Same for cubicles and the floors beneath
them.
Let me know what you
think.
Supa
1
Re: Breakoffice
Posted by Supa on Wed Aug 24th at 4:35pm 2005
Posted by Supa on Wed Aug 24th at 4:35pm 2005
Re: Breakoffice
Posted by Junkyard God on Wed Aug 24th at 5:28pm 2005

Junkyard God
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Location: The Nether Regions
Occupation: Stoner/mucisian/level design
Posted by Junkyard God on Wed Aug 24th at 5:28pm 2005
try using some exciting textures / less blocky shapes, it looks very boring and undetailed.
it's something most people could make for half life 1.
Junkyard God
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Registered: Oct 27th 2004
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Occupation: Stoner/mucisian/level design
Hell, is an half-filled auditorium
Re: Breakoffice
Posted by Myrk- on Wed Aug 24th at 6:15pm 2005

Myrk-
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Location: Plymouth, UK
Occupation: CAD & Graphics Technician
Posted by Myrk- on Wed Aug 24th at 6:15pm 2005
Looks like a good start, but don't stop! Keep adding detail and improving the map.
Myrk-
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Location: Plymouth, UK

Occupation: CAD & Graphics Technician
-[Better to be Honest than Kind]-
Re: Breakoffice
Posted by rs6 on Wed Aug 24th at 8:37pm 2005

rs6
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Posted by rs6 on Wed Aug 24th at 8:37pm 2005
work on the lighting too. It looks too bright and too white.
rs6
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Location: New Jersey, USA

Occupation: koledge
Re: Breakoffice
Posted by Junkyard God on Thu Aug 25th at 1:08pm 2005

Junkyard God
member
654 posts
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Registered: Oct 27th 2004
Location: The Nether Regions
Occupation: Stoner/mucisian/level design
Posted by Junkyard God on Thu Aug 25th at 1:08pm 2005
also try adding a 3d skybox, that realy imroves the atmpsphere of the map
Junkyard God
member
654 posts
73 snarkmarks
Registered: Oct 27th 2004
Location: The Nether Regions
Occupation: Stoner/mucisian/level design
Hell, is an half-filled auditorium
Re: Breakoffice
Posted by Myrk- on Thu Aug 25th at 1:42pm 2005

Myrk-
member
2299 posts
385 snarkmarks
Registered: Feb 12th 2002
Location: Plymouth, UK
Occupation: CAD & Graphics Technician
Posted by Myrk- on Thu Aug 25th at 1:42pm 2005
And the door looks 2 stories tall come to think of it.
Myrk-
member
2299 posts
385 snarkmarks
Registered: Feb 12th 2002
Location: Plymouth, UK

Occupation: CAD & Graphics Technician
-[Better to be Honest than Kind]-
1
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