css_galleria_beta
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Re: css_galleria_beta
Posted by xenocide_x on Wed Sep 14th at 5:02am 2005


My latest map, a remake of a cs map I made long ago, css_galleria, has finally made it through all the playtesting and criticism. Here are some screenshots and a link to Counter-Server Maps, or the direct download from my server.

Screenshots:
http://coyote.moozer.com/~xenocide/css_galleria01.jpg
http://coyote.moozer.com/~xenocide/css_galleria02.jpg
http://coyote.moozer.com/~xenocide/css_galleria03.jpg
http://coyote.moozer.com/~xenocide/css_galleria04.jpg

Counter-Server Maps, Dl/review site:
http://www.csm2.net/view_map.php?map_id=1909

Direct Download:
http://coyote.moozer.com/~xenocide/css_galleria.zip

Background:I made this map in an attempt to have some fast paced action in a moody environment. I wanted the setting to instill something in the player alongside the gun battles.

A big thanks to all the forum mods and others who answered my sometimes newbish questions so quickly. Without the answers I found in this forum I never would have figured half this stuff out. The snarkpit above all others had awesome tutorials and great answers to all my questions. Thanks so much!

If you download it and try it out, please please please post a review on the counter-server maps page.

Thanks again, Xenocide_X.
P.S. Map Description:
Hostage rescue
32 spawns
3 hostages.
Nav file (bots) included
Overhead veiw included

Background: Maintenance personnel stumbled upon a well organized, heavily armed group attempting to thieve several priceless pieces of art from the museum. The maintenance crew alerted authorities and in doing so were captured, and subsequently held as hostages.

Counter-Terrorists: Rescue the four hostages and/or detain the art thieves.

Terrorists: Destroy the police units and make your escape at any cost. The authorities will doubtlessly kill you on sight, and should you be lucky enough to be captured, your employer will ensure you never speak again.




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Re: css_galleria_beta
Posted by Crono on Wed Sep 14th at 7:42am 2005


Looks pretty.


Blame it on Microsoft, God does.



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Re: css_galleria_beta
Posted by G4MER on Wed Sep 14th at 9:52pm 2005


Dam nice



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Re: css_galleria_beta
Posted by Underdog on Thu Sep 15th at 12:09pm 2005


OMG is my connection not up to the task. 45 seconds+ for the first screen.

What I had patience to wait on looked nice. Perhaps someone could make the screens smaller.




There is no history until something happens, then there is.



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Re: css_galleria_beta
Posted by ReNo on Thu Sep 15th at 12:46pm 2005


Very cool, but I get the impression that some of those spotlights are a little too focused, a little TOO bright, and a little too white.






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Re: css_galleria_beta
Posted by Gaara on Thu Sep 15th at 12:59pm 2005


Nice architecture. I like the lights, although in the first picture the pillars look a little wierd to me in how they attatch to the roof, the texture seems to stick out to much colorwise.


Reckless disregard for childrens well being, women and nothing but utter contempt for other cultures.




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