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Some images in this post have been automatically down-sized, click on them to view the full sized versions:
Some images in this post have been automatically down-sized, click on them to view the full sized versions:
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these are some pics of the latest compile. i'm almost happy with the overall layout, but i'll probably rebuild the church, and possibly some of the surrounding buildings. there's still no damage to any of the buildings or streets yet. that, along with other street furniture, can be added after the initial vis optimization, when i know what areas can afford it in terms of framerates.
The broken factory is the axis spawn point, and will have another exit at the side, which can be used to get to the centre of the map quickly.
the building in the centre of the last pic will be the allied spawn. the road that leads up the left side of the picture will have an unassailable drop-off that makes it one-way. this should balance the quick exit to the town centre that the axis spawn will have.
i'm not really looking for anyone to spend any time looking for things that need fixing here. i can already see plenty of those myself. :/

























