Dm_Cloudcity
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Re: Dm_Cloudcity
Posted by Naklajat on Fri Sep 8th at 11:11pm 2006


Oh crap, I'm lazy... 55 screenshots, nearly 3 days ago... I'll try to write up what I found tonight.


=o



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Re: Dm_Cloudcity
Posted by Naklajat on Sat Sep 9th at 1:13pm 2006


Exploits etc.
That's about half of what I've got to say about this beta. The only link that works on the main index thus far is "Exploits & Lame Spots" I'll have the rest done and uploaded later today.



=o



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Re: Dm_Cloudcity
Posted by Orpheus on Sat Sep 9th at 2:15pm 2006


I've often asked myself: "Is it laughing or candy?" with regards to "Snickers"

Very professional critique you got there Snickman... Beats my paltry attempts.

On topic:

Mr. Bister, I've pretty much said all I can. I think I've done 2 critiques on this one. You want one more?





The best things in life, aren't things.



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Re: Dm_Cloudcity
Posted by midkay on Sun Sep 10th at 8:32am 2006


This map is excellent, I just had a peek. I love the design, lighting.. everything.. very cool theme and you pulled it off very well.

I did notice a couple things that should be tweaked/fixed. One, a big debris pile in one of the outer areas of the map had one of the piles-of-debris props floating in the air. Two, you know that lift you ride on down to this small area (far off in a remote area of the map) and at the bottom of the short ride on that area there are four suit batteries in a row, and that's it? One thing about this is that the lift passes through some world geometry (on the opposite side of the suit batteries) and two, you can jump onto the ledge surrounding the "hole" near the lift - the hole where you'd jump to your death - and walk around the edge of it.

That's about it, I really love what you've done and this will most definitely be a very popular map in the near future. Excellent work. <img src=" SRC="images/smiles/icon_smile.gif">



-- midkay



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Re: Dm_Cloudcity
Posted by Naklajat on Fri Sep 15th at 5:03am 2006


I'm so good at not getting things done that I don't have to do. If I don't have the rest of those screens up tomorrow, don't expect them till late next week as I'm going out of town.


=o



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Re: Dm_Cloudcity
Posted by MisterBister on Fri Sep 15th at 12:59pm 2006


Thanks a lot for all the great feedback. Especially Baron von Snickers thorough bug report.

Oprh: If you have already said what you felt was necessary to mention then there is no need for more.




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Re: Dm_Cloudcity
Posted by Addicted to Morphine on Fri Sep 15th at 1:40pm 2006


Hey MB, can you update the image links for this map in your profile? I wanted to check out some images aftering seeing the frontpage news but they're all broken.



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Re: Dm_Cloudcity
Posted by MisterBister on Mon Sep 25th at 4:59pm 2006


? quote:
Hey MB, can you update the image links for this map in your profile? I wanted to check out some images aftering seeing the frontpage news but they're all broken.


Thanks for the heads up. I had made a mistake while updating the links.
Sorry for not responding until now...




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Re: Dm_Cloudcity
Posted by poisonic on Mon Sep 25th at 9:12pm 2006


NP misterblister <img src=" SRC="images/smiles/icon_wink.gif">



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Re: Dm_Cloudcity
Posted by Addicted to Morphine on Mon Sep 25th at 9:22pm 2006


It's like an optical illusion, but It's Bister with no "L"

He had to correct me way back in the day <img src=" SRC="images/smiles/icon_smile.gif">




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Re: Dm_Cloudcity
Posted by Junkyard God on Thu Sep 28th at 7:03am 2006


I've always read it as Blister, sorry MisterBister <img src=" SRC="images/smiles/icon_smile.gif"> Guess i'm a fool for reading everything too fast.

Just wanted to say Love the map, getting my new pc this week (already ordered) and i'll defentaly give it a go! <img src=" SRC="images/smiles/icon_biggrin.gif">




Hell, is an half-filled auditorium



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Re: Dm_Cloudcity
Posted by MisterBister on Sun Oct 1st at 10:16pm 2006


You americans seem to have serious problems with my name.
Everywhere I go, someone reads it wrong.

I remember once when the leader from project hull breach wanted to hire me for his MOD, and began the e-mail with:
"Hey MBlister, I have a question for you."

I mentioned that he spelled my name wrong in my reply. Then he replied with this:

"Apologies about the name, MisterBlister, I tend to shorten peoples names as nicknames, ie I called signy, sigs."

Pretty funny i think.
I sacked his offer by the way. >=)


MisterBister is actually Swedish and means "Mister Harsh".
Most people refer to me as "Bister" over the net since nobody actually have the energy say/spell the entire name.




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Re: Dm_Cloudcity
Posted by Junkyard God on Sun Oct 1st at 10:18pm 2006


I'm not an american though.

But i'll blame the coffeshop 50 meters away.




Hell, is an half-filled auditorium



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Re: Dm_Cloudcity
Posted by OtZman on Tue Oct 3rd at 10:29pm 2006


...wow...beautiful...

This map looks sweet.







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Re: Dm_Cloudcity
Posted by MisterBister on Wed Oct 4th at 6:49am 2006


Progress:
Ive been solving most of the issues and made a compile with HDR; as I expected the map didn't work very well with HDR because of its "darkness".
I have concluded not to implement HDR in the final version.




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Re: Dm_Cloudcity
Posted by Agent Smith on Wed Oct 4th at 11:49pm 2006


Plus it would probably make all the optimising you've done so far void. Unless they've managed to get it working more efficiently than when I last used it.

Oh, and the map is incredible, awesome work Bister.



Ham and Jam Contributor
http://www.hamandjam.org

'Get your stinking paws off me, you damned dirty ape!'



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Re: Dm_Cloudcity
Posted by oskutin on Tue Oct 17th at 7:28am 2006


Tall buildings? Are all of them useable?



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Re: Dm_Cloudcity
Posted by Orpheus on Sun Oct 29th at 12:57pm 2006


? quoting oskutin
Tall buildings? Are all of them useable?

Spoken like a dedicated camper. <img src=" SRC="images/smiles/icon_lol.gif">

I have never, to my knowledge, misread your name MB. I tend to read slowly though. Perhaps its these speed readers who have issues. *shrugs*





The best things in life, aren't things.



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Re: Dm_Cloudcity
Posted by MisterBister on Mon Nov 6th at 8:41am 2006


Progress:
Ive been working on fixing all the exploits and issues the final beta had, and i can feel that I'm very close. Ill be testing the map throughout this week and hopefully a final build will be done this weekend.

Ive also started writing article about the making of the map; since the map has about one year of development on its neck there is very much to talk about.

I'm planning on releasing the article and the map at the same time.
This probably means that the final version will be postponed a week or two for translation form Swedish to English on the article.




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Re: Dm_Cloudcity
Posted by Xlator on Sat Nov 11th at 10:55pm 2006


MisterFister *dubidubidu*

This map kicks arse, just in case anybody isn't clear on that. <img src=" SRC="images/smiles/icon_smile.gif">

Yes, this is the most pointless post in history.





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