@nooba
You never been in a real garage I assume?
Tis way to bright, at least way to bright for realism. Garages are dismal things, full of places to bust knuckles in.
Architecture looks nice, in a basic way.
@nooba
You never been in a real garage I assume?
Tis way to bright, at least way to bright for realism. Garages are dismal things, full of places to bust knuckles in.
Architecture looks nice, in a basic way.

Tis not my map ol'man " SRC="images/smiles/icon_smile.gif">
Now you need some dirt/grease and/or debris.

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Here my garage
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it looks like really nice use of displacements and overlays, AS. i'd have the same concerns as gwil, though, that it might be a little too open.

I really like the open battlefield idea, just because I'd like to play it and see if it works well or not.
As for the recent screenshots, it seems like the light environment doesn't really match the skybox. Since it's a sunrise I'd expect long dark shadows contrasting with bright streaks of light in the areas getting hit directly by teh sun. There just doesnt seem to be any shadow or light anywhere besides the skybox. It could just be my monitor or it could look different in game, but thats the impression I got from the screenshots.

