Posted by ReNo on Wed Apr 5th at 5:47am 2006
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Posted by Vash on Wed Apr 5th at 5:57am 2006
Posted by Orpheus on Wed Apr 5th at 9:21am 2006
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Posted by Addicted to Morphine on Wed Apr 5th at 2:14pm 2006
Posted by $loth on Thu Apr 20th at 8:21am 2006
Some images in this post have been automatically down-sized, click on them to view the full sized versions:
Some images in this post have been automatically down-sized, click on them to view the full sized versions:
Started to make a map based around my local Odeon (a multiplex for the non UK'ers), Unfortunatly I can't find the vmf so I've had to start it again, not that bad as it was kind of bland before. These are some shots of the old VMF (only did a little bit), i'll post some of the new version which i've been working on for a few days when I get home.$loth
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Posted by Orpheus on Thu Apr 20th at 11:05am 2006
Image #1: Other than its a box with stuff inside, increase the texture size a bit. You have bricks, not child's blocks in those walls. Look at your "Exit" sign, there must be 30 bricks behind it alone. Up the scale a it till you have 5 or 6 only.
Image #2: Reminds me of the original Wolfenstein. " SRC="images/smiles/icon_lol.gif">
Somehow I expect to hear a "di-dip" when you walk over an item. " SRC="images/smiles/icon_biggrin.gif">
Oh, watch those file sizes bud.
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Posted by $loth on Fri Apr 21st at 8:40am 2006
I won't have the internet at my place till next week so no pics until then. The new(er) version is a lot better, though thanks for the tip about the brick scale Orph, I always thought that having the scale about .25 will make it overstreched.
P.S Haven't played Wolfenstein
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Posted by snowforskate on Fri Apr 21st at 12:33pm 2006
(I'll post more progress in a couple weeks)
http://img127.imageshack.us/my.php?image=dmdgcvillav1000554cv.jpg
http://img127.imageshack.us/my.php?image=dmdgcvillav100066os.jpg
Posted by $loth on Fri Apr 21st at 12:54pm 2006
The wall which is going through most of the right hand side doesn't fit in, it looks like it belongs in yorkshire, not in spain. Also a lot of the walls are too flat, variation is quite important imo and can quite easily make a map look a lot better.
Take for example some of the 'waist height' walls that are in there. Too add some variation to the architectual side of it you could make the top 20% of it slightly wider, and for texture variation you could put a 'trim' (just type that into the texture browser) texture around the side of the wider part. Variation is a good thing, so try and vary things slightly in every aspect (e.g. wall height and depth, textures (scale and actual textures).
[edit] hmm seems like it doesn't like the space...
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Posted by snowforskate on Fri Apr 21st at 3:32pm 2006
http://img522.imageshack.us/my.php?image=dmdgcvillav100083gk.jpg
I tried to change one from the other slightly as you will notice to reduce the wall looking repedative. I'm having the concrete supports extend above the wall atm because I was thinking of putting flags on the top of each one. I'm strating to consiter rebuilding the whole thing tho because it dosnt realy fit a villa, huh? or maybee it would look better with the flags on, and ropes tieing the wood logs together on top, but havnt got to that yet so idk... even then it still might not fit the "villa" scene. I'll keep you guys posted on the progress once I get a few more weeks work done.
Posted by $loth on Fri Apr 21st at 5:16pm 2006
I don't really se it fitting in as a villa, try going on google image and looking up some villa pictures. I personally think this one could be for some good inspiration : http://www.villa-nice.com/images/fotos202.jpg
I also think it could do with a lot more green stuff.
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Posted by Orpheus on Fri Apr 21st at 11:10pm 2006
You know Snow, if you posted a decent resolution, you could also post a decent image with it. Decreasing a 1200 res picture to under 100k always looks worse than doing a 100k image of an 800 shot.
Try harder to get those 800x600 screens up for us to view.
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Posted by $loth on Tue Apr 25th at 6:48am 2006
I've given this map a few more hours into it so here's a few ingame screen shots:
http://homepage.ntlworld.com/suicidle_tramp/Map%20Stuff/odeon/
(don't worry orph, all <100k
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Posted by Orpheus on Tue Apr 25th at 10:04am 2006
(don't worry orph, all <100k
/me giggles
*clicks on link... 1st image 105k*
/me rolls " SRC="images/smiles/rofl.gif">
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Posted by $loth on Tue Apr 25th at 10:28am 2006
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Posted by $loth on Wed Apr 26th at 9:44pm 2006
Got some (under 100 k) pics here: http://homepage.ntlworld.com/suicidle_tramp/Map%20Stuff/odeon/
The new ones are 0015 +, though please don't say anything obvious of pic 15
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Posted by Addicted to Morphine on Fri Apr 28th at 3:37pm 2006
Posted by $loth on Sat Apr 29th at 11:42am 2006
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Posted by G.Ballblue on Sat Apr 29th at 6:05pm 2006
Note: What the hell happened to the anti-table breaker? :O

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Posted by nooba on Tue May 16th at 4:25am 2006



C&C welcome
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