Follow Her Under (working title)
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Re: Follow Her Under (working title)
Posted by gonchong on Sun Mar 5th at 7:55pm 2006


Hi,
Just posted part one of a series in progress. Looking for any feedback. It's my first HL2 map, but I've done a lot of other stuff before. (eg Thief2X)

The ambient sound is unfinished, and the map won't end (The small, dark passage with the wooden supports would be the end of this map)
It plays ok, but archi probably needs more work.

Download link
Download here

image

cheers.




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Re: Follow Her Under (working title)
Posted by Orpheus on Sun Mar 5th at 8:02pm 2006


? quoting gonchong
Looking for any feedback. It's my first HL2 map, but I've done a lot of other stuff before. (eg Thief2X)

Hmm. I am all for downloading WIP but, you might hide the link and send it to those who request it special.

We have no thieves here that I am aware of but, there could be some lurking.

I think it will be safe but its your call.

Do not be surprised at the level of feedback you might receive. We will let you know how good you are, I assure you. <img src=" SRC="images/smiles/icon_smile.gif">

Welcome to Snarkpit.





The best things in life, aren't things.



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Re: Follow Her Under (working title)
Posted by gonchong on Sun Mar 5th at 8:27pm 2006


Thanks Orpheus. Good to be here.

I'll take the risk with posting the wip. Imitation is the sincerest form of etc...

ps
The snarklink to the zip doesn't work, but pasting the link from the message does.




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Re: Follow Her Under (working title)
Posted by Orpheus on Sun Mar 5th at 9:33pm 2006


Use the sites coding. [url=http://www.gonchong.co.uk/under_m1.zip ]My map [/url ]

Remove the spaces.





The best things in life, aren't things.



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Re: Follow Her Under (working title)
Posted by reaper47 on Sun Mar 5th at 11:14pm 2006


Geez, the last shot looks good. I can't even say why.
The story sounds quite different, very promising indeed.

I almost overlooked the download link. I might give it a try.

----

Update:

Just played through the map and I'm quite impressed, especially considering the 50%-status. The little puzzles are working. I like the more quiet tone of the map, makes you think over your next step.

2 complaints:

First it's very easy to get stuck. Remember that players are unbelievably stupid. For example I stood in front of the wall close to the end of the map and had no idea how to go on. Make sure every puzzle part is uber-obvious (I'd recommend a crack in the wall where you can see the other side for example).

Also the lighting needs work. Many parts are lit by constant white-ish lighting, which I think is problematic with HL2 textures. They are all very grey and lack contrast, thus turning any non-colored light in a grey shimmer that's everything but exciting. Use contrast between cold blue neon-lights and intense yellow light bulp lights. Also leave some areas black where it doesn't matter. The floor should be bright so you see where you going but you can leave some of the ceilings almost pitch-black and probably get some more contrast through that.




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Re: Follow Her Under (working title)
Posted by gonchong on Thu Mar 9th at 6:42pm 2006


Thanks for that.
I'll try out some of the lighting techniques you mentioned. At the minute most of them are white, with a few pale yellow. Maybe more colour intensity wouldn't go amiss.




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Re: Follow Her Under (working title)
Posted by Orpheus on Sat Mar 11th at 9:58pm 2006


/giggles

ya big ol' dummy. remove the spaces from the link i posted so your link will function. <img src=" SRC="images/smiles/icon_lol.gif">

don't just copy/paste it.





The best things in life, aren't things.




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