Soooo... It's all here: http://www.snarkpit.com/maps.php?map=420
I'm looking for comments, suggestions on how to improve, whatever you want to say.
Soooo... It's all here: http://www.snarkpit.com/maps.php?map=420
I'm looking for comments, suggestions on how to improve, whatever you want to say.

I like the illusion of depth by showing the outside area - though there's not really enough shown in the screenshots to get a general feeling for the map - two are of the same corridor and another is of a door.
I like what's there so far (as far as sci-fi maps go - sorry, not a big fan of the NS textures), but more screenshots and variation in layout plz ![]()

The story lacks a bit at the end, where 3 hives are suddenly set up inside the marines base. Maybe adding something about the aliens forcing the marines backwards, with 3 hives being made on the reclaimed land. Anyway...
The screens look ok, but they all seem to be of corridors. Just make sure you have a good few large rooms and maybe a couple of small/tiny ones. Plan the onos routes carefully, maybe it would be good to restrict their movement so one or two small rooms in the map (not hive locations) can't be accessed. Be sure the corridors have some cover which can also hide offense chambers. Be sure to have plenty of places for skulks to hide, maybe add an arch around the edge of the corridors so aliens/buildings can be hidden there.
That was really just general advice because the screens don't actually show and real content of the map. But the stuff in the screens does look nice.
[addsig]i'll comment in detail, in a few, am busy with korns map ATM but right now.."XAT IS CALLING TO YOU"
a 640x480 image should be about 35k, far smaller than the 110k you used..
get the jpg optimiser..
[addsig]
Thanks for all these suggestions, I'll take them all into account.
Thanks again.
(that's wierd, it does 2 lines every time i press enter)

Hold 'shift' when you press 'enter' and it'll do 1 line instead of two ![]()
Took me about a year to work that out!
[addsig]
From the images it looks quite good, though I think some of the hallways could use some support pillars on the sides, and a bit of floor elavation/sinking could be in order to create more interesting hallways.
Also I think the hives could do with some of the seethrough vine like organic alien growth stuff, looks a bit flat, even with the supports...
[addsig]
