Posted by darklord51 on Sat Jul 15th at 7:57pm 2006
Posted by Doglike-spike on Sat Jul 15th at 9:52pm 2006
First off, remember to tell what the map is about, what the story is, even though its not a Single player map.
I like the screens, but in the second there are some barrels stuck into to the wall. Which for me looks weird, but, i havent played the map, so i dont know if its a Piece of machinery or something else.
You might also wanna work on the lighting. In the second screen the light is to bright, maybe tone it down a bit.
Keep working on the map, its great to see another Hl1 mapper.
Posted by darklord51 on Sat Jul 15th at 10:00pm 2006
Posted by Major Mike on Sat Jul 15th at 10:48pm 2006
Posted by Addicted to Morphine on Sun Jul 16th at 8:44am 2006
I'm pretty impressed that you had the patience to build that train.
I couldn't particularly tell from the editor shot, but, are there many dead ends? If so... you might want to consider looping them around, since dead ends don't work so well in multiplayer
Also -- I think you could get more creative with the architecture. Like Marjor Mike said, surfaces seem too flat.
Posted by darklord51 on Sun Jul 16th at 1:24pm 2006
all ready workin on the roof, added a faux roof section with ventation trunkin ... an tho theres some dead ends, there should be enough loops, however, theres only 1 way into the roof but several ways down ... as well as several breakable services, tho i havent got the hang of makin jagged edges yet
Mhhhh i still get short xxx surface areas .... am i tryin to put too much detail in a map or wot ?? no matter wot i try i just cant seem to get rid of them..
yes ive read the post on the forum
Posted by Major Mike on Thu Jul 20th at 12:22am 2006
Posted by Addicted to Morphine on Thu Jul 20th at 12:41am 2006
Posted by darklord51 on Thu Jul 20th at 7:57am 2006
funny enough when i first started well on my first mao i did all the walls 1 large default block in size which was wot 16x16 ?? it was just kinda of a personall perference to do them tht thin ... still ... still learning lol
by the by will the larger walls fix the short surface errors for software mode ??
Posted by Major Mike on Fri Jul 21st at 2:23am 2006
I think it would. It's worth a try. Make a backup of the .rmf or .map files (the editable version of the map) before starting, so it's not catastrophic if something happens while editing it.

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