The elevator is one of many hacks I tried to get it resistant to most physics and rendering-related Source engine problems. I have another hack in the works which probably kills the physbox error (it's a physbox now).
I'll think about the dead-endiness. Probably I can bring some of them down, still, but I actually like side-corridors breaking the 100% straight-forward flow. It could be I overdo that. If it gets really annoying then pls show me screens or a precise description of the spots that really hurt and a tip of how to make them smoother.
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Oh, and the elevator buttons are better now (though a bit dim at a distance still) but there's no audio feedback when pressing them. Makes me think I didn't press it correctly every time.
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Little things like that are pure gold to know, thanks.





