dm_mogliano
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Re: dm_mogliano
Posted by BlackPointer on Mon Aug 28th at 7:47am 2006


Check some pictures of my next map. It is set in a city area. In that screens i change brightness because i'm testing different lighting.

[ps- my previous map (dm_mine_entrance) is ready and you can download it. if you play it tell me what you think about it in its forum thread]




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Re: dm_mogliano
Posted by reaper47 on Mon Aug 28th at 10:52am 2006


The screens look nice, although the theme is very classic HL2. Especially the horse statue brings deja-vus. The first screen shows that the transition between the level geometry and the skybox is rather harsh. Try building a simple 3D skybox or make the streets a little longer after the barriers - or make them a bit higher... dm_overwatch is doing this very elegantly for example.



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Re: dm_mogliano
Posted by Stadric on Tue Aug 29th at 3:02am 2006


The general layout looks pretty good, it just needs detail. For example, displacements in the park area, a 3D skybox, and a tunnel for those train cars to go into.


Also change the texture of the dock. Docks are rarely tile. -Facepunch
As I Lay Dying



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Re: dm_mogliano
Posted by BlackPointer on Tue Sep 19th at 5:02pm 2006


the map is ready, you can download it from the site http://djhellclub.com/?m=45&c=22






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