[map] Citizen arms
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Quote
Re: [map] Citizen arms
Posted by tnkqwe on Fri Nov 21st at 3:58pm 2008


adding a realistic effect: climbing objects
changing things:(How can I swich off the thumb mode in Imageshack)




Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



Quote
Re: [map] Citizen arms
Posted by Le Chief on Sat Nov 22nd at 12:11am 2008


Looking good. I suggest you change the texture for the frame around that chain link fence to maybe a metal texture.

To post a full sized image, you use the img tag, put the direct url to the image, than close the image tag like this:

[_img]http_://img167.imageshack.us/img167/464/ca00000vu9.jpg[_/img] (remove the three underscores)

produces this:







Quote
Re: [map] Citizen arms
Posted by tnkqwe on Sat Dec 6th at 7:07pm 2008


Going forward:
http://files.filefront.com/Spiritrar/;12568422;/fileinfo.html
I have made a bloody place.



Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



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Re: [map] Citizen arms
Posted by tnkqwe on Mon Dec 15th at 7:15pm 2008


progress:



Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



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Re: [map] Citizen arms
Posted by tnkqwe on Tue Dec 16th at 10:49am 2008


So...I have added music in the starts of the two maps.
And the mod in early progress:
http://files.filefront.com/carar/;12671208;/fileinfo.html



Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



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Re: [map] Citizen arms
Posted by tnkqwe on Sun Jan 11th at 6:01pm 2009


Some real progress to Half-Life FX.Working for me mirrors,morror effect for the water,glowing sky and other,but it's a bit heavy for my computer.
I played Half-Life FX Single(demo version).I saw the shadows of the shadowless.



Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



Quote
Re: [map] Citizen arms
Posted by reaper47 on Mon Jan 12th at 12:20am 2009




AHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!
AHHHHHHHHHHH! smiley

My eyes!




Quote
Re: [map] Citizen arms
Posted by tnkqwe on Sun Feb 15th at 6:38pm 2009


I haven't stopped.I was too lasy to post pictures,so I'm uploading the whole mod.I recomend that you extract it with "7zip".
http://files.filefront.com/ca7z/;13294161;/fileinfo.html



Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



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Re: [map] Citizen arms
Posted by Le Chief on Tue Feb 17th at 8:01am 2009


Screenshots please! smiley





Quote
Re: [map] Citizen arms
Posted by tnkqwe on Sat Mar 14th at 8:43pm 2009


I posted it in www.moddb.com
http://www.moddb.com/mods/citizen-arms



Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



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Re: [map] Citizen arms
Posted by Le Chief on Sun Mar 15th at 5:44am 2009


Before I comment on this, did you do all of that mapping work?





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Re: [map] Citizen arms
Posted by tnkqwe on Thu Mar 19th at 2:19pm 2009


Yes I did all of this my self.It's easy for me now:just create a brush and spin it a little,creatining trianglen teran is like kiling hunters(from ep2) with the grav,gun(I mean really easy)...


Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



Quote
Re: [map] Citizen arms
Posted by Le Chief on Fri Mar 20th at 2:50am 2009


Quoting tnkqwe
Yes I did all of this my self.It's easy for me now:just create a brush and spin it a little,creatining trianglen teran is like kiling hunters(from ep2) with the grav,gun(I mean really easy)...


You can kill hunters with the gravity gun?

Anyway, if that level design work is all yours, you've greatly improved from the time you first came here. Well done!






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Re: [map] Citizen arms
Posted by tnkqwe on Tue Jul 7th at 8:17pm 2009


I have moved the HLFX 0.5.I just can't wait for HLFX 0.6 and the HLFX 0.6 source code to come up so I can add some new monsters.I have worked a little on the monsters' skins and I have made a new map.Take a look:
http://www.moddb.com/mods/citizen-arms/images/enemies



Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



Quote
Re: [map] Citizen arms
Posted by Le Chief on Wed Jul 8th at 11:10am 2009


Cool, looking at these screenshots (especially the Hammer ones) reminds me of when I used to make levels for Half-Life. Any ideas on when the mods going to be finished? It says on the mod page that your busy with school. smiley





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Re: [map] Citizen arms
Posted by tnkqwe on Thu Jul 9th at 9:55am 2009


Now I'm not busy with school because I'm is the summer holliday now.
But I don't know when am I going to finish this.



Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



Quote
Re: [map] Citizen arms
Posted by tnkqwe on Mon Dec 28th at 12:38pm 2009


I have finished another demo. Check it out: http://www.moddb.com/mods/citizen-arms/downloads/ca


Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



Quote
Re: [map] Citizen arms
Posted by tnkqwe on Sat Feb 13th at 8:04pm 2010


Another demo. I think this is the last one working with HL. I won't post any WIP stuff on the forum nor on www.moddb.com until it's finished.
http://www.moddb.com/mods/citizen-arms/downloads/ca
Right now I'm working on a cliff part. And it's getting quite nice. It's, maybe, 1% finished. But I'll post a screen shot in the "WIP Concept area screen-shots" topic.



Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



Quote
Re: [map] Citizen arms
Posted by tnkqwe on Sat Mar 27th at 8:28pm 2010


Current progress:
I have made some custom textures and have temporary took some CS Condition Zero textures.
I have edited a sky texture from FPSbanana
I'm working on a new map. Screens:
http://www.moddb.com/mods/citizen-arms/images/ca20
http://www.moddb.com/mods/citizen-arms/images/ca201

Plans:
I'm planning to tweak the other maps.
I'm planning to think of a bonus level.
I'm planning to make this:
http://www.moddb.com/mods/citizen-arms/images/an-attempt-to-make-puzzle

If you are interested in helping me with the mod, please make sure you are NOT a noob in developing. I'll welcome any type of a HL developer, except for a mapper (I'm a mapper my self). Mostly I need a modeler, a texture artist and a coder.



Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms



Quote
Re: [map] Citizen arms
Posted by tnkqwe on Sun Apr 4th at 7:14am 2010


You will need stronger brightness in order to see the environment more clear.
Try to see the reflexions of the lights in the water. I like HLFX because of it's stability and great effects. Although it's a bit heavy for my PC because of the effects, I still use it. I can easily make sure that the maps are optimized because I have an old PC.

I'm somehow very satisfied with this one. I didn't gave much effort in it. I think it's the atmosphere.
Edit:






Never think about bad things!
TNKqwe:The New Killer qwe

I am Engineer - Play Free Online Games

Citizen Arms




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