Re: [map] Citizen arms
Posted by tnkqwe on Sat Oct 18th at 8:58am 2008
This is a VHE bug.And I had to upload a screen-shot.When I make one,the picture is black.Thats the "little" problem.

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Re: [map] Citizen arms
Posted by Le Chief on Sat Oct 18th at 12:09pm 2008
Oh, well there are several things that can cause this problem. You are going to have to use trial and error and experiment to eliminate possible causes and narrow it down to the problem.
The most likely causes (in order) are:
1) Problem/error with the model
2) Problem/error with your Hammer settings
3) Problem/error with your graphics card
Please answer the following questions to help solve the problem:
- Has this always happened to the model?
- Does this happen to other models? If not what makes this model different?
I suspect this is a problem with the model. Did you modify the model (are the textures in the correct format)? What exactly happens when this model is viewed in game? Does the model have the correct settings in the QC file?

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Re: [map] Citizen arms
Posted by tnkqwe on Sat Oct 18th at 4:59pm 2008
I ment for making screen-shots in the game.

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Re: [map] Citizen arms
Posted by Le Chief on Mon Oct 20th at 7:37am 2008
Wow, did you make that stuff?

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Re: [map] Citizen arms
Posted by tnkqwe on Sun Oct 26th at 12:00pm 2008
Doese any one have any idea how to use the trigger_teleport in Sirit?

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Re: [map] Citizen arms
Posted by tnkqwe on Tue Oct 28th at 8:55am 2008
Doese any one have any idea how to use the trigger_teleport in SPIRIT???
The HL1 teleport isn't the same as in Spirit.Thats why I'm asking hoe to do it.

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Re: [map] Citizen arms
Posted by Le Chief on Tue Oct 28th at 8:57am 2008
It should be, whats different?

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Re: [map] Citizen arms
Posted by tnkqwe on Thu Oct 30th at 9:45am 2008
@SolidClass base(Targetname, Master, TriggerCond, MoveWith) = trigger_teleport : "Trigger teleport"
[
target(target_destination) : "Destination entity"
message(target_destination) : "Landmark entity"
noise(target_destination) : "Fire on teleporting"
I think.

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Re: [map] Citizen arms
Posted by Le Chief on Thu Oct 30th at 10:54am 2008
Are you using Spirit of Half-life 1.7?

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Re: [map] Citizen arms
Posted by G4MER on Sun Nov 9th at 11:01am 2008
Looking good.. for old technology.

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