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Re: [map] Cerberus Core
Posted by Victor-933 on Wed Feb 25th at 5:22pm 2009
This is a a discussion topic for the map "Cerberus Core" by Victor-933 which can be found here
Map description:
I was looking through my old maps, and found I still had the Antareus Core RMF.. so I decided to give it a facelift and rerelease it as Cerberus Core. Been working on it for about a week now, still keeping to stock assets. The basic layout is nearly the same; mostly just architecture and item placement modifications here.
Map screenshots:
Screenshots for:

Victor-933
member
128 posts
193 snarkmarks
Registered: Feb 19th 2006
Location: Space Dallas
Occupation: Space Trucker
Posted by Victor-933 on Wed Feb 25th at 5:22pm 2009
This is a a discussion topic for the map "Cerberus Core" by Victor-933 which can be found here
Map description:
I was looking through my old maps, and found I still had the Antareus Core RMF.. so I decided to give it a facelift and rerelease it as Cerberus Core. Been working on it for about a week now, still keeping to stock assets. The basic layout is nearly the same; mostly just architecture and item placement modifications here.
Map screenshots:
Screenshots for:
Victor-933
member
128 posts
193 snarkmarks
Registered: Feb 19th 2006
Location: Space Dallas
Occupation: Space Trucker
Re: [map] Cerberus Core
Posted by haymaker on Thu Feb 26th at 12:03am 2009
Posted by haymaker on Thu Feb 26th at 12:03am 2009
Brushwork looks great! Nice to see details without Source models for a change. What game is this for?...
Re: [map] Cerberus Core
Posted by Le Chief on Thu Feb 26th at 6:17am 2009
Posted by Le Chief on Thu Feb 26th at 6:17am 2009
Its for Half-Life 1!
Brush work and texture work is great, it truly is the foundation of this map. Lighting is also quite good. And you say you built this with the stock assets? Very impressive.
I don't have Half-Life on me at the moment so I can't play this, so hopefully I can play this before I forget about it totally (I'm so busy at the moment).
Nice work!
Brush work and texture work is great, it truly is the foundation of this map. Lighting is also quite good. And you say you built this with the stock assets? Very impressive.
I don't have Half-Life on me at the moment so I can't play this, so hopefully I can play this before I forget about it totally (I'm so busy at the moment).
Nice work!
Re: [map] Cerberus Core
Posted by Le Chief on Sat Feb 28th at 6:42am 2009
Posted by Le Chief on Sat Feb 28th at 6:42am 2009
Victor-933, do you realize this map has no download link?
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