New bug that's been "bugging" me for a while now.
If there are multiple spoiler tags in different posts in the same topic, the ones from the first post always opens up, no matter if you clicked one from a different post or not.
Also thanks to Myth for confirming this.
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Niborius on Wed Nov 3rd at 12:28pm 2010
Posted by Niborius on Wed Nov 3rd at 12:28pm 2010
Youtube Channel: https://www.youtube.com/c/Nibgames
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Riven on Sat Nov 6th at 5:35pm 2010

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Posted by Riven on Sat Nov 6th at 5:35pm 2010
I just got through performing some tests, as well as checking some existing posts...
The issue indeed is there, and surprisingly so wasn't always.
The spoiler tag is performing other weird actions too, such as making another tag where none was specified, and/or adding an extra tag within a tag when only one was included.
Strange indeed...I'll have larchy take a look at it..
The issue indeed is there, and surprisingly so wasn't always.
The spoiler tag is performing other weird actions too, such as making another tag where none was specified, and/or adding an extra tag within a tag when only one was included.
Strange indeed...I'll have larchy take a look at it..
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Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Orpheus on Tue Jan 25th at 2:59am 2011

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Posted by Orpheus on Tue Jan 25th at 2:59am 2011
Small bug: If you are in an article, interview at least and you try to go to your profile, you cannot leave the article.
I was re-reading my interview and clicked on my name at the top that says "Welcome Orpheus!" to go to my profile and it refuse to link there.
From any other page IE "general forums" it works fine though.
I was re-reading my interview and clicked on my name at the top that says "Welcome Orpheus!" to go to my profile and it refuse to link there.
From any other page IE "general forums" it works fine though.
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Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Niborius on Sat Apr 21st at 8:41pm 2012
Posted by Niborius on Sat Apr 21st at 8:41pm 2012
Nothing big, but on the front page, the text "Articles & Downloads" is sometimes touching the time from how long ago it was posted.
Screenie:

Screenie:

Youtube Channel: https://www.youtube.com/c/Nibgames
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Orpheus on Sun Apr 22nd at 10:54am 2012

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Posted by Orpheus on Sun Apr 22nd at 10:54am 2012
Dunno if the terms still apply cause my HTML is old. Looks like the table isn't quite big enough to accommodate all the text on that line and it is set up so it will not create a third line. Hence it is crowding the text.
It might help if the word "Downloads" is shrunk to "Dloads" or "DNLD" (or some other acronym.)
It might help if the word "Downloads" is shrunk to "Dloads" or "DNLD" (or some other acronym.)
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Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Crono on Sun Apr 22nd at 11:05pm 2012
Posted by Crono on Sun Apr 22nd at 11:05pm 2012
Nobody uses tables anymore. :P I think they're actually defunct as of HTML5.
The actual issue is that there's no CSS to say it should act this way or that depending on width.
Anyway, most of this stuff isn't going to get fixed. It would be nice if it was as simple as altering some style properties ... but it's not.
Obviously, Larchy is gone (though he could be asked to look at something again), but frankly ... the code-base is a mess. It's a bit too clever for its own good. In a vein attempt at elegance it's convoluted and it doesn't even follow standards. (the entire thing is written like HTML encased in PHP, instead of the other way around like it's suppose to be) So when trying to find things, it's very difficult, since everything is a giant fill function of some HTML code to a String which goes through some template system that's entirely useless.
Not to detract from the work done. It's just a very non-conventional hacked approach that is more trouble than it's worth to maintain. (Likely why Larchy left it in the first place :P)
In any case, fixes and updates to the current site are very unlikely as a result. (Most of these issues people have described are actually because there's duplicate implementations of various features in different places ... as a result some behavior works one way from someplace and another way from another, and it's ridiculous trying to track down which is doing what.)
Just a heads up of the situation, I guess.
This reminds me of the stories I'd always hear about old C programmers writing the most convoluted efficient code because it ensured job security since no one else could figure out what the hell was going on.
The actual issue is that there's no CSS to say it should act this way or that depending on width.
Anyway, most of this stuff isn't going to get fixed. It would be nice if it was as simple as altering some style properties ... but it's not.
Obviously, Larchy is gone (though he could be asked to look at something again), but frankly ... the code-base is a mess. It's a bit too clever for its own good. In a vein attempt at elegance it's convoluted and it doesn't even follow standards. (the entire thing is written like HTML encased in PHP, instead of the other way around like it's suppose to be) So when trying to find things, it's very difficult, since everything is a giant fill function of some HTML code to a String which goes through some template system that's entirely useless.
Not to detract from the work done. It's just a very non-conventional hacked approach that is more trouble than it's worth to maintain. (Likely why Larchy left it in the first place :P)
In any case, fixes and updates to the current site are very unlikely as a result. (Most of these issues people have described are actually because there's duplicate implementations of various features in different places ... as a result some behavior works one way from someplace and another way from another, and it's ridiculous trying to track down which is doing what.)
Just a heads up of the situation, I guess.
This reminds me of the stories I'd always hear about old C programmers writing the most convoluted efficient code because it ensured job security since no one else could figure out what the hell was going on.
Blame it on Microsoft, God does.
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Orpheus on Sun Apr 22nd at 11:45pm 2012

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Posted by Orpheus on Sun Apr 22nd at 11:45pm 2012
My bad I guess. It just seemed possible to search out the word "Downloads" and shortening the word.. But, its really not hurting anything either.
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Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Crono on Sun Apr 22nd at 11:56pm 2012
Posted by Crono on Sun Apr 22nd at 11:56pm 2012
It would change every iteration of where it's displayed. That's not a great solution.
The better solution would be to detect when there's too many words and cut it off with a " ... " in there to keep everything looking nice.
But I ran into an immediate wall when trying to fix the Spoiler tag issue. I have no idea WHY it happens. It doesn't seem to happen in the area where the spoiler code is, it seems to either happen where it's called or in the regular expression used to detect it.
It immediately felt incredibly futile since these kinds of errors seem to be persistent throughout the site, and it looks more like an issue with design, than programming logic ... so, there's not really a lot you can do to alter what's there outside of tearing stuff out and rewriting it.
The better solution would be to detect when there's too many words and cut it off with a " ... " in there to keep everything looking nice.
But I ran into an immediate wall when trying to fix the Spoiler tag issue. I have no idea WHY it happens. It doesn't seem to happen in the area where the spoiler code is, it seems to either happen where it's called or in the regular expression used to detect it.
It immediately felt incredibly futile since these kinds of errors seem to be persistent throughout the site, and it looks more like an issue with design, than programming logic ... so, there's not really a lot you can do to alter what's there outside of tearing stuff out and rewriting it.
Blame it on Microsoft, God does.
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Orpheus on Mon Apr 23rd at 12:10am 2012

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Posted by Orpheus on Mon Apr 23rd at 12:10am 2012
Seems like the best solution is for me to not suggest solutions using my 10 year old information on web pages.
I never knew changing one word could impact so much. Wait.. I take that back. I said "Sorry" once. It was life altering.
I never knew changing one word could impact so much. Wait.. I take that back. I said "Sorry" once. It was life altering.
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Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Crono on Mon Apr 23rd at 12:13am 2012
Posted by Crono on Mon Apr 23rd at 12:13am 2012
Yes, dynamic pages are different :P (Though, they were very popular 10 years ago too)
Blame it on Microsoft, God does.
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Orpheus on Mon Apr 23rd at 1:04am 2012

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Posted by Orpheus on Mon Apr 23rd at 1:04am 2012
We really need to establish that this thread is moot cause I almost went to go off topic...
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Re: ARCHIVE: Snarkpit v6 Bugs
Posted by G4MER on Mon Apr 23rd at 6:03am 2012
Posted by G4MER on Mon Apr 23rd at 6:03am 2012
Like I said, My wife is a programmer, and has written a web page from scratch for KCOS TV, its nothing like this, but I am sure given some time she could work up a nice new page, one that would be easier to fix should it need to be. I will talk to her about it tomorrow, when I get home from work.
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Niborius on Mon Apr 23rd at 12:34pm 2012
He's still online at steam quite often where he, for no reason, blocked me.
On my friends list of steam via the internet I can still see him being online at some moments.
Not being spy-ish at all
Posted by Niborius on Mon Apr 23rd at 12:34pm 2012
Quoting Crono
Obviously, Larchy is gone
He's still online at steam quite often where he, for no reason, blocked me.
On my friends list of steam via the internet I can still see him being online at some moments.
Not being spy-ish at all
Youtube Channel: https://www.youtube.com/c/Nibgames
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Crono on Tue Apr 24th at 4:56am 2012
Posted by Crono on Tue Apr 24th at 4:56am 2012
Lack of programmers isn't really the issue.
Nib, that's strange. Are you sure there was no reason? :P
One thing I like having with my steam friends list is people I'm actually some sort of friends with, not just acquaintances. It doesn't make sense to have a giant list of 100 people or something (that's what communities are for) where you don't have direct contact with the people very often.
I can tell you that, "Blah blah blah has signed on" gets annoying fast.
Also, spy is not the term for that ... stalker is. :P
Nib, that's strange. Are you sure there was no reason? :P
One thing I like having with my steam friends list is people I'm actually some sort of friends with, not just acquaintances. It doesn't make sense to have a giant list of 100 people or something (that's what communities are for) where you don't have direct contact with the people very often.
I can tell you that, "Blah blah blah has signed on" gets annoying fast.
Also, spy is not the term for that ... stalker is. :P
Blame it on Microsoft, God does.
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Niborius on Tue Apr 24th at 7:52am 2012
Haha yes stalker is the word I was looking for
Haha but it wasn't like that, there was this annoying fellow (believe me, I am not one of those guys who have about 80 fake friends and only 20 real friends at steam. This just used to be a good friend but apparently is an asshole) and I wanted to check if he was online at the moment, and that's when I noticed larchy was online. I signed in, and he wasn't there.
There can't be a good reason, we always used to play matches in Left 4 Dead 2, and if he thinks I was annoying (for whatever reason) he couldn't just mentioned it and I'd have remained quiet.
Edit: Oh and I think I remember that you can change the notifications per user
Posted by Niborius on Tue Apr 24th at 7:52am 2012
Quoting Crono
Nib, that's strange. Are you sure there was no reason? :P
One thing I like having with my steam friends list is people I'm actually some sort of friends with, not just acquaintances. It doesn't make sense to have a giant list of 100 people or something (that's what communities are for) where you don't have direct contact with the people very often.
I can tell you that, "Blah blah blah has signed on" gets annoying fast.
Also, spy is not the term for that ... stalker is. :P
One thing I like having with my steam friends list is people I'm actually some sort of friends with, not just acquaintances. It doesn't make sense to have a giant list of 100 people or something (that's what communities are for) where you don't have direct contact with the people very often.
I can tell you that, "Blah blah blah has signed on" gets annoying fast.
Also, spy is not the term for that ... stalker is. :P
Haha yes stalker is the word I was looking for
Haha but it wasn't like that, there was this annoying fellow (believe me, I am not one of those guys who have about 80 fake friends and only 20 real friends at steam. This just used to be a good friend but apparently is an asshole) and I wanted to check if he was online at the moment, and that's when I noticed larchy was online. I signed in, and he wasn't there.
There can't be a good reason, we always used to play matches in Left 4 Dead 2, and if he thinks I was annoying (for whatever reason) he couldn't just mentioned it and I'd have remained quiet.
Edit: Oh and I think I remember that you can change the notifications per user
Youtube Channel: https://www.youtube.com/c/Nibgames
Re: ARCHIVE: Snarkpit v6 Bugs
Posted by Crono on Tue Apr 24th at 10:14pm 2012
Posted by Crono on Tue Apr 24th at 10:14pm 2012
Oh I think you're right, I think there is per-user control for notifications.
That is strange, for sure. But best not to assume things. It is his account, after all, he can block whomever he wants.
That is strange, for sure. But best not to assume things. It is his account, after all, he can block whomever he wants.
Blame it on Microsoft, God does.

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