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Re: [map] nuclear_research
Posted by Tracer Bullet on Thu Mar 23rd at 6:05pm 2006
This is a a discussion topic for the map "nuclear_research" by Tracer Bullet which can be found here
Map description:
My first release: A moderatly sized HLDM level set in a small research complex. it has some great lighting, and affects, but I didn't think out the layout very carefully.
(4-8 players)
send comments to:
<A HREF="mailto:Obadiah@pacificu.edu">Obadiah@pacificu.edu</A>
Map screenshots:
No images are available for: nuclear_research

Tracer Bullet
member
2271 posts
367 snarkmarks
Registered: May 22nd 2003
Location: Seattle WA, USA
Occupation: Graduate Student (Ph.D)
Posted by Tracer Bullet on Thu Mar 23rd at 6:05pm 2006
This is a a discussion topic for the map "nuclear_research" by Tracer Bullet which can be found here
Map description:
My first release: A moderatly sized HLDM level set in a small research complex. it has some great lighting, and affects, but I didn't think out the layout very carefully.
(4-8 players)
send comments to:
<A HREF="mailto:Obadiah@pacificu.edu">Obadiah@pacificu.edu</A>
Map screenshots:
No images are available for: nuclear_research
Tracer Bullet
member
2271 posts
367 snarkmarks
Registered: May 22nd 2003
Location: Seattle WA, USA

Occupation: Graduate Student (Ph.D)
Re: [map] nuclear_research
Posted by Orpheus on Thu Mar 23rd at 6:05pm 2006

Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA
Occupation: Long Haul Trucking
Posted by Orpheus on Thu Mar 23rd at 6:05pm 2006
i wish i could be more optimistic, but it is a first release afterall
<br>the bright side is, its much better than mine..
Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA

Occupation: Long Haul Trucking
Re: [map] nuclear_research
Posted by beer hunter on Thu Mar 23rd at 6:05pm 2006

beer hunter
member
281 posts
198 snarkmarks
Registered: Jul 6th 2003
Location: The Pub
Occupation: Beer taster
Posted by beer hunter on Thu Mar 23rd at 6:05pm 2006
Good little DM level with a coherent theme, seems to flow quite well and has some nice detail touches 3.5/5.
<br>
<br>Not too keen on half-height vents as they slow down gameplay. Reactor (?) dome texture is bland and could use more brushwork to make it more interesting. Cooling towers look a bit weird, maybe because they sit directly on the ground, adding a base may make them look better.
beer hunter
member
281 posts
198 snarkmarks
Registered: Jul 6th 2003
Location: The Pub

Occupation: Beer taster
Re: [map] nuclear_research
Posted by Hugh on Thu Mar 23rd at 6:05pm 2006

Hugh
member
900 posts
170 snarkmarks
Registered: Oct 25th 2003
Location: Amerika
Occupation: College Student
Posted by Hugh on Thu Mar 23rd at 6:05pm 2006
It wasn't too bad, the lighting was pretty good except for a few spots where I thought it was too dark. Some doors had the texture scaled too high as well, which made the door too big and the texture look like crap.
<br>
<br>But still, first release, so not too bad at all.
Hugh
member
900 posts
170 snarkmarks
Registered: Oct 25th 2003
Location: Amerika

Occupation: College Student
Re: [map] nuclear_research
Posted by matt on Thu Mar 23rd at 6:05pm 2006

matt
member
1100 posts
190 snarkmarks
Registered: Jun 26th 2002
Location: Edinburgh
Occupation: Student!
Posted by matt on Thu Mar 23rd at 6:05pm 2006
I likes the second pic, I'll have a go sometime at this map.
matt
member
1100 posts
190 snarkmarks
Registered: Jun 26th 2002
Location: Edinburgh

Occupation: Student!
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