[map] nuclear_research
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Re: [map] nuclear_research
Posted by Tracer Bullet on Thu Mar 23rd at 6:05pm 2006



This is a a discussion topic for the map "nuclear_research" by Tracer Bullet which can be found here

Map description:

My first release: A moderatly sized HLDM level set in a small research complex. it has some great lighting, and affects, but I didn't think out the layout very carefully.

(4-8 players)
send comments to:
<A HREF="mailto:Obadiah@pacificu.edu">Obadiah@pacificu.edu</A>

Map screenshots:

No images are available for: nuclear_research




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Re: [map] nuclear_research
Posted by Orpheus on Thu Mar 23rd at 6:05pm 2006


i wish i could be more optimistic, but it is a first release afterall smiley <br>the bright side is, its much better than mine..



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Re: [map] nuclear_research
Posted by beer hunter on Thu Mar 23rd at 6:05pm 2006


Good little DM level with a coherent theme, seems to flow quite well and has some nice detail touches 3.5/5. <br> <br>Not too keen on half-height vents as they slow down gameplay. Reactor (?) dome texture is bland and could use more brushwork to make it more interesting. Cooling towers look a bit weird, maybe because they sit directly on the ground, adding a base may make them look better.



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Re: [map] nuclear_research
Posted by Hugh on Thu Mar 23rd at 6:05pm 2006


It wasn't too bad, the lighting was pretty good except for a few spots where I thought it was too dark. Some doors had the texture scaled too high as well, which made the door too big and the texture look like crap. <br> <br>But still, first release, so not too bad at all.



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Re: [map] nuclear_research
Posted by matt on Thu Mar 23rd at 6:05pm 2006


I likes the second pic, I'll have a go sometime at this map.




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