1
Re: [map] de_aztec_temple
Posted by Sinner_D on Wed Oct 1st at 11:45am 2003
This is a a discussion topic for the map "de_aztec_temple" by Sinner_D which can be found here
Map description:
using the aztec.wad file, this map is a simple medium sized level complete with climable vines, secret entrances, break-away bridge, etc... check it out.
Map screenshots:
No images are available for: de_aztec_temple

Sinner_D
member
376 posts
78 snarkmarks
Registered: Oct 11th 2002
Location: Sandiego, CA
Occupation: Freelance mapper
Posted by Sinner_D on Wed Oct 1st at 11:45am 2003
This is a a discussion topic for the map "de_aztec_temple" by Sinner_D which can be found here
Map description:
using the aztec.wad file, this map is a simple medium sized level complete with climable vines, secret entrances, break-away bridge, etc... check it out.
Map screenshots:
No images are available for: de_aztec_temple
Sinner_D
member
376 posts
78 snarkmarks
Registered: Oct 11th 2002
Location: Sandiego, CA

Occupation: Freelance mapper
Re: [map] de_aztec_temple
Posted by 2dmin on Wed Oct 1st at 11:45am 2003

2dmin
member
352 posts
75 snarkmarks
Registered: May 17th 2003
Location: Canberra, Australia
Occupation: Progamer
Posted by 2dmin on Wed Oct 1st at 11:45am 2003
Quite a good map. The architecture was fairly advanced, and the chests full of gold really added to the impression you were in an Aztec temple. Maybe a bit more "furniture" and things on the wall in some of the places, some of them look like just empty corridors.
<br>In some areas it was too dark, and in some too bright to be natural.. Remember it's on a hot, stormy day, with clouds in the sky. Make the light environment a dark grey, and put more of those fires on the wall. I like the bomb site with the sword and the shrine
<br>overall, a good map, good for some fun with friends. Some good strategy and gameplay aspects too.
2dmin
member
352 posts
75 snarkmarks
Registered: May 17th 2003
Location: Canberra, Australia

Occupation: Progamer
Re: [map] de_aztec_temple
Posted by 2dmin on Wed Nov 19th at 7:04am 2003

2dmin
member
352 posts
75 snarkmarks
Registered: May 17th 2003
Location: Canberra, Australia
Occupation: Progamer
Posted by 2dmin on Wed Nov 19th at 7:04am 2003
Quite a good map. The architecture was fairly advanced, and the chests full of gold really added to the impression you were in an Aztec temple. Maybe a bit more "furniture" and things on the wall in some of the places, some of them look like just empty corridors.
<br>In some areas it was too dark, and in some too bright to be natural.. Remember it's on a hot, stormy day, with clouds in the sky. Make the light environment a dark grey, and put more of those fires on the wall. I like the bomb site with the sword and the shrine
<br>overall, a good map, good for some fun with friends. Some good strategy and gameplay aspects too.
2dmin
member
352 posts
75 snarkmarks
Registered: May 17th 2003
Location: Canberra, Australia

Occupation: Progamer
Re: [map] de_aztec_temple
Posted by Atrocity on Tue Jul 27th at 12:58pm 2004

Atrocity
member
221 posts
152 snarkmarks
Registered: Sep 1st 2003
Location: Toronto Ohio
Occupation: Level Designer/Student
Posted by Atrocity on Tue Jul 27th at 12:58pm 2004
Nice texturing but the map overall is kind of blocky.
Atrocity
member
221 posts
152 snarkmarks
Registered: Sep 1st 2003
Location: Toronto Ohio

Occupation: Level Designer/Student
1
© Snarkpit.net 2001 - 2023, about us, donate, contact
Snarkpit v6.1.0 created this page in 0.0147 seconds.

Snarkpit v6.1.0 created this page in 0.0147 seconds.

