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Re: [map] spikes
Posted by unknown on Thu Jan 1st at 12:00am 1970
This is a a discussion topic for the map "spikes" by unknown which can be found here
Map description:
Map screenshots:
No images are available for: spikes
Posted by unknown on Thu Jan 1st at 12:00am 1970
This is a a discussion topic for the map "spikes" by unknown which can be found here
Map description:
Map screenshots:
No images are available for: spikes
unknown
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snarkmarks
Registered: Jan 1st 1970
BANNED
posts
snarkmarks
Registered: Jan 1st 1970
Re: [map] spikes
Posted by Leperous on Thu Jan 1st at 12:00am 1970

Leperous
member
3382 posts
788 snarkmarks
Registered: Aug 21st 2001
Location: UK
Occupation: Lazy student
Posted by Leperous on Thu Jan 1st at 12:00am 1970
Ah, a one paragraph map. My favourite, as it's an easy site update. This veritable masterpiece of game design comes complete with 5 different textures, dynamic moving doors, transparent glass, and big ass spike traps which crush people when you press a button. Unfortunately, the gaps between the spikes are as large the empty space within the author's skull, every texture on the level is misaligned (he got lucky, you can't misalign concrete/glass textures), and the map has not been compiled properly, probably because the author's mouse broke before he could click on the boxes to run VIS and RAD. No, I don't know how they managed to get it onto the internet if that happened. You'll have to ask the author that, if you can find him/her/it.<br /><br /><b>Verdict</b><br /><br />Cretinous.
Leperous
member
3382 posts
788 snarkmarks
Registered: Aug 21st 2001
Location: UK
Occupation: Lazy student
Re: [map] spikes
Posted by Leperous on Thu Jan 1st at 12:00am 1970

Leperous
member
3382 posts
788 snarkmarks
Registered: Aug 21st 2001
Location: UK
Occupation: Lazy student
Posted by Leperous on Thu Jan 1st at 12:00am 1970
Ah, a one paragraph map. My favourite, as it's an easy site update. This veritable masterpiece of game design comes complete with 5 different textures, dynamic moving doors, transparent glass, and big ass spike traps which crush people when you press a button. Unfortunately, the gaps between the spikes are as large the empty space within the author's skull, every texture on the level is misaligned (he got lucky, you can't misalign concrete/glass textures), and the map has not been compiled properly, probably because the author's mouse broke before he could click on the boxes to run VIS and RAD. No, I don't know how they managed to get it onto the internet if that happened. You'll have to ask the author that, if you can find him/her/it.
Design
Pathetic.
Gameplay
Laughable.
Verdict
Cretinous.
Pros
...
Design
Everything
Design
Pathetic.
Gameplay
Laughable.
Verdict
Cretinous.
Pros
...
Design
Everything
Leperous
member
3382 posts
788 snarkmarks
Registered: Aug 21st 2001
Location: UK
Occupation: Lazy student
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