Re: [map] xnight
Posted by $loth on Mon Oct 25th at 1:53pm 2004
If you changed the brick texture in some places [ it looks a bit repetative] then it would have true HLDM style:D

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Re: [map] xnight
Posted by Hugh on Mon Oct 25th at 4:47pm 2004
Seems more like a bootcamp/crossfire hybrid to me. Sex it up a little bit by curving the corners so they're not perpendicular.

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