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Re: [map] CTF-Dome
Posted by Peter Manson on Tue Nov 30th at 7:08am 2004
This is a a discussion topic for the map "CTF-Dome" by Peter Manson which can be found here
Map description:
This ut2004 teamplay level is set outside high up in the mountains.
It combines grassy organic areas, with sci-fi tunnels, jumppads, and doorways.
The dome shaped teambase (seen in screenshots) is situated over a huge drop, and only reachable by jumppads.
The teambase is made from about 6 meshes imported from maya.
These meshes are copied and rotated several times to complete the finished building.
The release of HL2 means i'll probably not get around to finishing this level for a while, -So im posting screenshots of it instead.
Map screenshots:
Screenshots for: CTF-Dome


Peter Manson
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Re: [map] CTF-Dome
Posted by ReNo on Tue Nov 30th at 5:58pm 2004
The rockwork looks so extreme and exaggerated that it would fit in a comic book, its a nice unique style
The base being so small would be a bit of a worry for defence, but I hope its because the map is designed for a small number of players, or this is just the flag house section of the base.
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<br>Anyway, looking forward to what you do with HL2 

ReNo
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Re: [map] CTF-Dome
Posted by G.Ballblue on Wed Dec 1st at 2:14am 2004
Screen 2: Can we all say, "CANNON BALL!!!!" ? 

G.Ballblue
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