[map] dm_gasworks_abdn
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Re: [map] dm_gasworks_abdn
Posted by dodge on Fri Dec 17th at 1:19am 2004



This is a a discussion topic for the map "dm_gasworks_abdn" by dodge which can be found here

Map description:

Since the release of HL2 SDK I've been messing about trying to learn the art of MP mapping, doing basic rooms, physics, etc.

Having learnt so much I thought I'd give creating a map a try. I didn't want to start with anything too complicated so that's why (or one of the reasons why) I chose the old HLDM map Gasworks.

Most people will know Gasworks map from HLDM; It's a little bland texture and detail wise, but it is my first map and that's why I felt comfortable doing it. Apart from that, it used to be one of my favourites.

Anyway, I've attempted to integrate a couple of physics items into the map but I've remained faithful to the original design and look ? though don?t quote me on that.

Map screenshots:

Screenshots for: dm_gasworks_abdn




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Re: [map] dm_gasworks_abdn
Posted by Oddy on Wed Dec 22nd at 11:57am 2004


Is that a mysterious green orb floating in mid-air (or is that just an accounted light entity)? <br> <br>ROFL smiley <br> <br>Btw looks good, but ehmmm a bit dark. And all those remakes.... <br>Id prefer a completely new lvl instead of a remake. <br>But id say proove me wrong smiley



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Re: [map] dm_gasworks_abdn
Posted by satchmo on Fri Dec 17th at 3:05am 2004


Is that a mysterious green orb floating in mid-air (or is that just an accounted light entity)?



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Re: [map] dm_gasworks_abdn
Posted by Inflatable on Sat Dec 18th at 2:26am 2004


The green light/orb is a teleport..



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Re: [map] dm_gasworks_abdn
Posted by habboi on Mon Jan 3rd at 4:06pm 2005


Meh i like the flooded water bit on the third pic smiley <br> <br>Funny how valve didnt code water to act like water e.g. you place it in mid air and it just floats but in real life gravity would make it fall and travel along the floor smiley <br> <br>Anyway great map so far smiley




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