[map] de_venice
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Re: [map] de_venice
Posted by Vassago5kft on Mon Jan 10th at 7:05pm 2005



This is a a discussion topic for the map "de_venice" by Vassago5kft which can be found here

Map description:

Inspired by the intricate work on cs_italy, as well as the Source engine's signifigantly better water system. The map will include 2 bomb zones, and will support upwards of 32 players. I'm also trying to see if it's possible to create workable boats on the water.

This is also my first map, so don't be *too harsh smiley

Map screenshots:

Screenshots for: de_venice




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Re: [map] de_venice
Posted by Vassago5kft on Sat Jan 22nd at 8:29pm 2005


After working a bit more on this, I decided that the layout just wasn't going to cut it. I've redesigned the floorplan again, so I'll be starting this baby over from scratch. I'll be posting some new screens soon.



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Re: [map] de_venice
Posted by necro_phile on Sat Feb 19th at 9:26pm 2005


Ugh. I've got another competitor! smiley <br> <br><a href="http://www.mapfinger2.com/cpg132/thumbnails.php?album=68" target="_blank">http://www.mapfinger2.com/cpg132/thumbnails.php?album=68</a> <br> <br>Find lots of pictures of the real Venice for inspiration bud. Keep in mind, most canals are very tight widthwise. <br>Maybe we can swap models. I'm on the lookout for gondolas and such myself.




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