Re: [map] cs_mgs
Posted by Junkyard God on Tue Jan 4th at 8:49am 2005
It looks nice but you should try adding more cover areas for te players (crates, barrels, cars)

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Re: [map] cs_mgs
Posted by Forceflow on Tue Jan 4th at 9:34am 2005
To be honest, I don't really see much of the MGS atmosphere in it.

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Re: [map] cs_mgs
Posted by Orpheus on Tue Jan 4th at 4:21pm 2005
I see halls. does this map not have any major areas?

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Re: [map] cs_mgs
Posted by Raeth on Tue Jan 4th at 10:42pm 2005
You can't see it in the screenshots, but this map also includes interminablely long cutscenes and a byzantine plot that even the authors can't understand.
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