Re: [map] dm_Thrust
Posted by Ferret on Sun Jan 16th at 5:03pm 2005
Looks like the citadel. Looks boring.

Ferret
member
427 posts
243 snarkmarks
Registered: Jan 28th 2002
Occupation: Student
Re: [map] dm_Thrust
Posted by habboi on Sun Jan 16th at 5:32pm 2005
Thats not very nice saying it looks boring as it was the most artistic bit in the whole game :P
<br>
<br>It looks good almost similar to the real thing!

habboi
member
782 posts
178 snarkmarks
Registered: Dec 11th 2004
Location: United Kingdom
Re: [map] dm_Thrust
Posted by DrGlass on Sun Jan 16th at 5:34pm 2005
Maybe you could toss in a drop ship or somthing to break up the bordum. You could even put one of those energy ball things in there.

DrGlass
member
1825 posts
293 snarkmarks
Registered: Dec 12th 2004
Location: USA
Occupation: 2D/3D digital artist
Re: [map] dm_Thrust
Posted by Perin on Sun Jan 16th at 5:35pm 2005
I like the citadel area. You did a good job of making it look similar. The only thing you may want to change is the fog colour. Maybe add a blue tint to it and perhaps lessen the density.
<br>
<br>Great work.

Perin
member
115 posts
192 snarkmarks
Registered: Nov 9th 2003
Location: Canada
Re: [map] dm_Thrust
Posted by Phlek on Sun Jan 16th at 5:48pm 2005
DrGlass I planned on adding a couple of those beams somewhere in the map, so you can take the balls out and use them while fighting. I like the idea with the dropship too, I saw that in another map that was in a citadel. Also plan on adding a combine train somewhere to add some atmosphere. I have some ideas, more updates on my next compile.
Phlek
member
3 posts
10 snarkmarks
Registered: Jan 16th 2005
Location: United States
Occupation: High School
Re: [map] dm_Thrust
Posted by G$ on Sat Feb 19th at 4:52pm 2005
Just in case you want the dropship in there, you have to set it's skin to a different number. When you see the fan isn't displayed like it's moving, then the dropship will not be active in the game--I think it was just a skin of "1" I used for that level... Your level looks great! I agree about the fog though.
G$
member
4 posts
10 snarkmarks
Registered: Dec 11th 2004
Location: Canada
Occupation: Student
Re: [map] dm_Thrust
Posted by milkshake on Sat Mar 19th at 3:47pm 2005
Nice.. . it looked cool, realy =D

milkshake
member
65 posts
66 snarkmarks
Registered: Mar 14th 2005
Location: Norway
Occupation: Home