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Re: [map] Burning Hate (OP4DM)
Posted by keved on Sun Jan 23rd at 4:29pm 2005
This is a a discussion topic for the map "Burning Hate (OP4DM)" by keved which can be found here
Map description:
INTRODUCTION:
Title : Burning Hate
Type : Opposing Forces deathmatch level
Date : 27th October 2000
Filename : keved_hl1_op04.bsp
Filesize : 1.8mb
CREDITS TO:
1) Valve/Sierra.
2) Gearbox.
3) The Zoner compiling tools verson 2.4
INSTALLATION:
All files into ..half-lifegearboxmaps
PLAYERS:
4-8 players.
FEATURES:
Every 60 seconds, the mainframe computer (located in the centre of the map, on the lowest tier) can be activated to call in 8 *random* airstrikes that hit somewhere in the exterior sections. The activating player earns 1 frag. From when the mainframe is activated, jetfighters immediately fly over & drop their payload, so as soon as you hear them fly over, you have just a few seconds to duck quickly under cover. Even if you don't make it into a building in time, chances are you won't be hit anyway as they only affect around 10% of the map each strike. So what's the point? I wanted more of a continual panic effect, with very frequent airstrikes that do not give a "blanket-coverage" as in maps like Crossfire. People will often keep on duelling regardless in BH, and won't have a "well, that's the airstrike over for another 5 minutes, let's resume fighting" syndrome. If you're unlucky and an airstrike hits ground near to you, no matter how much armour you happen to be wearing, you won't survive the blast.
Map screenshots:
No images are available for: Burning Hate (OP4DM)
Posted by keved on Sun Jan 23rd at 4:29pm 2005
This is a a discussion topic for the map "Burning Hate (OP4DM)" by keved which can be found here
Map description:
INTRODUCTION:
Title : Burning Hate
Type : Opposing Forces deathmatch level
Date : 27th October 2000
Filename : keved_hl1_op04.bsp
Filesize : 1.8mb
CREDITS TO:
1) Valve/Sierra.
2) Gearbox.
3) The Zoner compiling tools verson 2.4
INSTALLATION:
All files into ..half-lifegearboxmaps
PLAYERS:
4-8 players.
FEATURES:
Every 60 seconds, the mainframe computer (located in the centre of the map, on the lowest tier) can be activated to call in 8 *random* airstrikes that hit somewhere in the exterior sections. The activating player earns 1 frag. From when the mainframe is activated, jetfighters immediately fly over & drop their payload, so as soon as you hear them fly over, you have just a few seconds to duck quickly under cover. Even if you don't make it into a building in time, chances are you won't be hit anyway as they only affect around 10% of the map each strike. So what's the point? I wanted more of a continual panic effect, with very frequent airstrikes that do not give a "blanket-coverage" as in maps like Crossfire. People will often keep on duelling regardless in BH, and won't have a "well, that's the airstrike over for another 5 minutes, let's resume fighting" syndrome. If you're unlucky and an airstrike hits ground near to you, no matter how much armour you happen to be wearing, you won't survive the blast.
Map screenshots:
No images are available for: Burning Hate (OP4DM)
keved
member
252 posts
515 snarkmarks
Registered: Jan 21st 2005
Location: Leeds, UK
Occupation: Games designer, Rockstar Leeds
member
252 posts
515 snarkmarks
Registered: Jan 21st 2005
Location: Leeds, UK

Occupation: Games designer, Rockstar Leeds
Re: [map] Burning Hate (OP4DM)
Posted by Necromancer on Sun Mar 18th at 4:36am 2012
Posted by Necromancer on Sun Mar 18th at 4:36am 2012
The link does not work.
Re: [map] Burning Hate (OP4DM)
Posted by Orpheus on Thu Mar 22nd at 6:19am 2012

Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA
Occupation: Long Haul Trucking
The best things in life, aren't things.
Posted by Orpheus on Thu Mar 22nd at 6:19am 2012
Search the net for Gustavo maps. He made some of the best maps out there. Shouldn't be too much trouble.
Orpheus
member
13860 posts
1547 snarkmarks
Registered: Aug 26th 2001
Location: Long Oklahoma - USA

Occupation: Long Haul Trucking
The best things in life, aren't things.
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