[map] sp powerplant
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Re: [map] sp powerplant
Posted by Theopsych on Mon Jan 24th at 4:23pm 2005



This is a a discussion topic for the map "sp powerplant" by Theopsych which can be found here

Map description:

some of the infos on the link but, now it only deals with the half-life 2 engine instead.

Map screenshots:

No images are available for: sp powerplant




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Re: [map] sp powerplant
Posted by Desert Gunner on Mon Jan 24th at 5:05pm 2005


The hall-ways are too empty.



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Re: [map] sp powerplant
Posted by DrGlass on Mon Jan 24th at 8:58pm 2005


It looks like it is all one hallway with enemys. Is there a story and a reason for the player to be killing all these people?



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Re: [map] sp powerplant
Posted by mike-o on Mon Jan 24th at 11:33pm 2005


This is for doom three, not hl2.



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Re: [map] sp powerplant
Posted by RabidMonkey777 on Tue Jan 25th at 12:20am 2005


Sort of clean for a powerplant, imo - The walls could use a different tex, and the supports look too angular - Good for HL1, but you can curve things now without worrying about r's.



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Re: [map] sp powerplant
Posted by omegaslayer on Tue Jan 25th at 4:15am 2005


Did you run cubemaps? Because it looks like the models are lit incorectly.



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Re: [map] sp powerplant
Posted by Crono on Tue Jan 25th at 7:38am 2005


Bare, empty, and plain. The Doom 3 version you posted had more detail and variation then this corridor maze.




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