[map] DM_Tower Beta
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Re: [map] DM_Tower Beta
Posted by Harlequin on Tue Jan 25th at 11:28pm 2005



This is a a discussion topic for the map "DM_Tower Beta" by Harlequin which can be found here

Map description:

The map is 1 large tower consisting of a multitude of floors, it is great for Dm and TDM. Lots of past paced action, similar to what you would find on a UT map. There is CQB and Long Range fighting taking place at the same time. But as the map is up and down it is hard for campers to stay hidden for a long time and sprayer just get shot down straight away.
This is still a Beta so i am updating every day, please email me any ideas.

Map screenshots:

Screenshots for: DM_Tower Beta




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Re: [map] DM_Tower Beta
Posted by SparkyX on Wed Jan 26th at 9:41am 2005


Hello there Harleqium of HLFallout. It looks good so far in the screenshots. But I'll have to play it first before I could give some suggestions.



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Re: [map] DM_Tower Beta
Posted by Tarky on Wed Jan 26th at 12:39pm 2005


Gameplay looks promising, due to the amount of different levels etc. However the architecture and texture choice is very bland and boring. Try spicing the map up, the current architecture would be poor even for HL1



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Re: [map] DM_Tower Beta
Posted by satchmo on Wed Jan 26th at 3:35pm 2005


Not only does the architecture look simplistic, it also appears to be structurally implausible. The heavy concrete stairs almost float in mid-air without any structural support. This really takes away the realism of the environment. <br> <br>Unless it's the &quot;magical&quot; quality you're striving for, you have to build brushes like they're real buildings.




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