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Re: [map] Dm DarkMatter
Posted by Ozbert on Fri Jan 28th at 9:14am 2005
This is a a discussion topic for the map "Dm DarkMatter" by Ozbert which can be found here
Map description:
DM DarkMatter beta 1
-----------------------------
You can now download my new map from the link below.I am calling it beta 1 and if you have any suggestions to make it better I will try and include them for beta 2.
Its a sort of futuristic looking map using the citadel/combine textures.There is a Heal/Frag pod which will regenerate health but can also be reversed via floor pads to instantly kill whoever is inside.
Map screenshots:
No images are available for: Dm DarkMatter
Posted by Ozbert on Fri Jan 28th at 9:14am 2005
This is a a discussion topic for the map "Dm DarkMatter" by Ozbert which can be found here
Map description:
DM DarkMatter beta 1
-----------------------------
You can now download my new map from the link below.I am calling it beta 1 and if you have any suggestions to make it better I will try and include them for beta 2.
Its a sort of futuristic looking map using the citadel/combine textures.There is a Heal/Frag pod which will regenerate health but can also be reversed via floor pads to instantly kill whoever is inside.
Map screenshots:
No images are available for: Dm DarkMatter
Re: [map] Dm DarkMatter
Posted by satchmo on Fri Jan 28th at 9:59am 2005

satchmo
member
2077 posts
396 snarkmarks
Registered: Nov 24th 2004
Location: Los Angeles, U.S.
Occupation: pediatrician
Posted by satchmo on Fri Jan 28th at 9:59am 2005
Texture and lighting are pretty good, and the idea of the toggle switch for the heal/frag pod is ingenious. Of course, I haven't played it with anyone, so I can't comment too much on the gameplay.
satchmo
member
2077 posts
396 snarkmarks
Registered: Nov 24th 2004
Location: Los Angeles, U.S.

Occupation: pediatrician
Re: [map] Dm DarkMatter
Posted by Paladin[NL] on Fri Jan 28th at 12:16pm 2005

Paladin[NL]
member
157 posts
56 snarkmarks
Registered: May 4th 2004
Location: Netherlands
Occupation: Student/mapper
Posted by Paladin[NL] on Fri Jan 28th at 12:16pm 2005
The sprites in pic #2, make them less blue, or make the light a harsher blend of blue, 'cause the two of them aren't working quite well togheter
Paladin[NL]
member
157 posts
56 snarkmarks
Registered: May 4th 2004
Location: Netherlands

Occupation: Student/mapper
Re: [map] Dm DarkMatter
Posted by venomus on Fri Jan 28th at 12:46pm 2005
Posted by venomus on Fri Jan 28th at 12:46pm 2005
Lighting could do with more contrast and general dramaticness. First pic is best in this respect. Overall, winner.
Re: [map] Dm DarkMatter
Posted by 417 on Sat May 7th at 6:42am 2005
Posted by 417 on Sat May 7th at 6:42am 2005
This map is in our rotation. It has good game play and doesn't have issues with lots of people on it. I recommend this map!
417
member
21 posts
2 snarkmarks
Registered: Mar 12th 2005
Location: USA
Occupation: Small Business Owner/Operator
member
21 posts
2 snarkmarks
Registered: Mar 12th 2005
Location: USA

Occupation: Small Business Owner/Operator
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