[map] dm_lambdabunker_revis
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Re: [map] dm_lambdabunker_revis
Posted by dodge on Fri Jan 28th at 8:41pm 2005



This is a a discussion topic for the map "dm_lambdabunker_revis" by dodge which can be found here

Map description:

My second (and last) test map.

It's a remake of the lambda_bunker map from HLDM. I haven't changed the layout, though I did build the map from scratch so the map dimensions aren't accurate.

I'm not holding a flame for this map so if it's really bad then I won't bother releasing it, but your thoughts are still welcome as I am still learning to map and I'll like to know where I could improve.

Map screenshots:

No images are available for: dm_lambdabunker_revis




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Re: [map] dm_lambdabunker_revis
Posted by dodge on Fri Jan 28th at 10:41pm 2005


Yes, I got the impression I had done something wrong. <br> <br>You are right, I had selected all 6 sides of the cube when I created the wall displacements, instead of just the front side. <br> <br>I?ll have another go at it. <br> <br>If I can get the displacement right the file size will come down allowing me to add some more detail and more features. <br> <br>No offence taken. Your points are helpful and valid. <br> <br>Thanks.



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Re: [map] dm_lambdabunker_revis
Posted by rs6 on Fri Jan 28th at 11:04pm 2005


Oh its based on the lambda complex from HL1. I was able to tell from teh screenshots alone which means its a good recreate.



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Re: [map] dm_lambdabunker_revis
Posted by mike-o on Sat Jan 29th at 3:24am 2005


Its decent, with some work it could be great. For the rocky second pic - use less of the models and create some of your own displacement geometry for those rocks.




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