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Re: [map] dm_lambdabunker_revis
Posted by dodge on Fri Jan 28th at 8:41pm 2005
This is a a discussion topic for the map "dm_lambdabunker_revis" by dodge which can be found here
Map description:
My second (and last) test map.
It's a remake of the lambda_bunker map from HLDM. I haven't changed the layout, though I did build the map from scratch so the map dimensions aren't accurate.
I'm not holding a flame for this map so if it's really bad then I won't bother releasing it, but your thoughts are still welcome as I am still learning to map and I'll like to know where I could improve.
Map screenshots:
No images are available for: dm_lambdabunker_revis
Posted by dodge on Fri Jan 28th at 8:41pm 2005
This is a a discussion topic for the map "dm_lambdabunker_revis" by dodge which can be found here
Map description:
My second (and last) test map.
It's a remake of the lambda_bunker map from HLDM. I haven't changed the layout, though I did build the map from scratch so the map dimensions aren't accurate.
I'm not holding a flame for this map so if it's really bad then I won't bother releasing it, but your thoughts are still welcome as I am still learning to map and I'll like to know where I could improve.
Map screenshots:
No images are available for: dm_lambdabunker_revis
Re: [map] dm_lambdabunker_revis
Posted by dodge on Fri Jan 28th at 10:41pm 2005
Posted by dodge on Fri Jan 28th at 10:41pm 2005
Yes, I got the impression I had done something wrong.
<br>
<br>You are right, I had selected all 6 sides of the cube when I created the wall displacements, instead of just the front side.
<br>
<br>I?ll have another go at it.
<br>
<br>If I can get the displacement right the file size will come down allowing me to add some more detail and more features.
<br>
<br>No offence taken. Your points are helpful and valid.
<br>
<br>Thanks.
Re: [map] dm_lambdabunker_revis
Posted by rs6 on Fri Jan 28th at 11:04pm 2005

rs6
member
640 posts
94 snarkmarks
Registered: Dec 31st 2004
Location: New Jersey, USA
Occupation: koledge
Posted by rs6 on Fri Jan 28th at 11:04pm 2005
Oh its based on the lambda complex from HL1. I was able to tell from teh screenshots alone which means its a good recreate.
rs6
member
640 posts
94 snarkmarks
Registered: Dec 31st 2004
Location: New Jersey, USA

Occupation: koledge
Re: [map] dm_lambdabunker_revis
Posted by mike-o on Sat Jan 29th at 3:24am 2005
Posted by mike-o on Sat Jan 29th at 3:24am 2005
Its decent, with some work it could be great. For the rocky second pic - use less of the models and create some of your own displacement geometry for those rocks.
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