rc_pinball
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Re: rc_pinball
Posted by THX-1138 on Sun Feb 15th at 11:10am 2004


Hey, cool map. Finally a new map to play on. Just a thought, but I was thinking this mod was suppose to be a lot better. But during the time of making this mod, Disney already announced a Tron game. Valve probably figured lets not make this mod after all. Even if was planned as a free addon, releasing this would look "bad" on their part? Who knows, but its make some sense. This mod could have been really cool, but they scrapped it, and released it in this crap stage. Just my theory.

Any ways, hope you make some more.




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Re: rc_pinball
Posted by matt on Sun Feb 15th at 1:54pm 2004


Its crap (the mod) In a way its about as fair away from the origional hl as any total conversion has ever been, its just a shame it plays so horribly. [addsig]



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Re: rc_pinball
Posted by Pegs on Mon Feb 16th at 9:24am 2004


? posted by Loco
Yes Cass, a Ricochet map! Ricochet's great fun over a small LAN, and I've just bought myself a 5-port switch, so I thought I'd have a go.

i agree small ricochet maps are fun with about 2-4 people. i tried making a ricochet couldn't be assed in the end and just played on the origanall ones. i looked on hl atlas and there was 1 map there and it was rubbish although that was a wile ago!!!

[addsig]




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Re: rc_pinball
Posted by Loco on Wed Feb 18th at 2:16pm 2004


The Tron games originally planned weren't possible because of the graphics needed (neon thingys), and Ricochet was a compromise. The Tron and Tron 2.0 games have been released relatively recently compared to Ricochet... I think. [addsig]



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Re: rc_pinball
Posted by SHeeP on Wed Feb 4th at 7:55am 2004


looks nice enough, perhaps height variation is a bad idea on such a small map? lighting is a bit bright mebe smiley rc maps get a bit samey tho so i like to have as many as i can smiley <br> <br>if you need a host mail me ur map and i'll put it up



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Re: rc_pinball
Posted by Loco on Wed Feb 4th at 7:55am 2004


Thanks very much! I'll mail it to you now. As for the lighting, in my experience for Ricochet there is no lighting and the maps just don't use RAD. Thats actually (vile word) fullbright. Trust me, its the same on the normal Ricochet maps.



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Re: rc_pinball
Posted by SHeeP on Wed Feb 4th at 7:55am 2004


ummmm , look again.. pads should not be that bright, not that its bad , it just isnt following rc's examples



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Re: rc_pinball
Posted by Loco on Wed Feb 4th at 7:55am 2004


Bah! You win I guess. Oh well... I'll change it when I can be bothered!



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Re: rc_pinball
Posted by SHeeP on Sat Jan 31st at 12:06pm 2004


looks nice enough, perhaps height variation is a bad idea on such a small map? lighting is a bit bright mebe smiley rc maps get a bit samey tho so i like to have as many as i can smiley <br> <br>if you need a host mail me ur map and i'll put it up



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Re: rc_pinball
Posted by Loco on Sat Jan 31st at 1:19pm 2004


Thanks very much! I'll mail it to you now. As for the lighting, in my experience for Ricochet there is no lighting and the maps just don't use RAD. Thats actually (vile word) fullbright. Trust me, its the same on the normal Ricochet maps.



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Re: rc_pinball
Posted by SHeeP on Sat Jan 31st at 7:42pm 2004


ummmm , look again.. pads should not be that bright, not that its bad , it just isnt following rc's examples



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Re: rc_pinball
Posted by Loco on Sun Feb 1st at 11:07am 2004


Bah! You win I guess. Oh well... I'll change it when I can be bothered!




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