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Re: [map] flf_shutdown-cp
Posted by Devious on Thu Mar 3rd at 9:54am 2005
This is a a discussion topic for the map "flf_shutdown-cp" by Devious which can be found here
Map description:
Added to snarkpit for my profile history, it isnt a current project , it was done in 2001.
This was an frontline force map made originally for the seek and destroy game type where you had to go in an shoot/nade certain tagets on the map to win. Unfortunatly the gametype was never finalised and had poor hud readouts of what where you were up to . I then altered it back to the normal cap point gameplay except for the final generator which you still had to destroy.
Extra shots:
http://www.devious.me.uk/flf/shutdown/flf_shutdown-cp0001.jpg
http://www.devious.me.uk/flf/shutdown/flf_shutdown-cp0008.jpg
Map screenshots:
No images are available for: flf_shutdown-cp
Posted by Devious on Thu Mar 3rd at 9:54am 2005
This is a a discussion topic for the map "flf_shutdown-cp" by Devious which can be found here
Map description:
Added to snarkpit for my profile history, it isnt a current project , it was done in 2001.
This was an frontline force map made originally for the seek and destroy game type where you had to go in an shoot/nade certain tagets on the map to win. Unfortunatly the gametype was never finalised and had poor hud readouts of what where you were up to . I then altered it back to the normal cap point gameplay except for the final generator which you still had to destroy.
Extra shots:
http://www.devious.me.uk/flf/shutdown/flf_shutdown-cp0001.jpg
http://www.devious.me.uk/flf/shutdown/flf_shutdown-cp0008.jpg
Map screenshots:
No images are available for: flf_shutdown-cp
Devious
member
25 posts
113 snarkmarks
Registered: Oct 17th 2004
Location: Bolton,UK
Occupation: CAD - strucural steel
member
25 posts
113 snarkmarks
Registered: Oct 17th 2004
Location: Bolton,UK

Occupation: CAD - strucural steel
1
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