Re: [map] dm_graveyard
Posted by Natus on Fri Apr 22nd at 11:39am 2005
I think its far too dark, i know its suposed to be some kind of spooky graveyard thing, but if you cant see anything, the spookyness disapears, and its also very hard to make a spooky hl2dm map, since youre just shooting people for fun, if it was sp and you had crabs and zombies it would be different

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Re: [map] dm_graveyard
Posted by punisher007 on Fri Apr 22nd at 11:42am 2005
Really like this map. Great gameplay with lots of weapons and deathmatch rampage.
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<br>NatUS ... don't judge on the pictures. Just play the map.
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Re: [map] dm_graveyard
Posted by Natus on Fri Apr 22nd at 2:25pm 2005
Sorry its just a bad habit :P

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Re: [map] dm_graveyard
Posted by Natus on Fri Apr 22nd at 8:26pm 2005
Ok now i have tried it out, and i gotta say that its pretty fun, but still, it looks very simple and blocky, so if youre going to make a part 2 make some more interesting brushwork (maybe some towers or a church, or a church with towers :P).

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Re: [map] dm_graveyard
Posted by Ferret on Mon Apr 25th at 2:50pm 2005
Where is that statue from

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Re: [map] dm_graveyard
Posted by RabidMonkey777 on Tue Apr 26th at 11:41pm 2005
Props_c17, gravestone_statue001a.mdl/statue_horse.mdl.
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<br>Looks neat, though I agree with NatUS, it definitely needs some more interesting brushwork to make it quite a bit better visually.

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